Stellaris

Stellaris

Stellar Flow
Antharis  [developer] 26 Aug, 2016 @ 12:29pm
2.9 FEATURES - The Blooming Galaxy Update (August 26th, 2016)
2.9 FEATURES - The Blooming Galaxy Update (August 26th, 2016)
  • A new mapmode (Terra Cognita) is on by default. This mapmode removes the fog-of-war effect and showcases the galaxy in all its splendor. Unexplored areas of the galaxy still remain unexplored. You can always activte the default mapmode.
  • Increased the mapmode button limit from 6 to 8 per row, allowing for a more aesthetic view of the buttons with alot of mapmode mods installed.
  • Increased the spawning chance of habitable planets by 300% (from the default factor of 2 to 6) - requires starting a new galaxy/game.
  • Increased Gaia planet spawn chance from 0.1 to 2 - requires starting a new galaxy/game.
  • Increased chance of modifiers for planets - requires starting a new galaxy/game.
  • Increased mineral resource deposits on celestial bodies by +1 (not on planet tiles) - requires starting a new galaxy/game.
  • Reduced the odds of a null resource celestial bodies (those barren systems that annoy everyone; hey at least 1 mineral pls) - requires starting a new galaxy/game.
  • Made the default minimum size of colonizable planets 16 (up from 12) - requires starting a new galaxy/game.
  • Made the default minimum size of colonizable moons 10 (up from 8) - requires starting a new galaxy/game.
  • Minor balance tweaks to Advanced Government Forms bonuses.
  • End-Game Crises and Fallen Empires are now buffed harder to provide more chalange.
  • ALL End-Game Crises can appear in the same game.
  • Frontier Outposts now cost 0.75 influence to maintain (up from 0.40)
  • Muted the annoying sounds of the Crisis invaders (both Swarm and Unbidden).
Last edited by Antharis; 26 Aug, 2016 @ 8:36pm