Stellaris

Stellaris

Colonize Unlimited©
 This topic has been pinned, so it's probably important
Dosaki  [developer] 20 May, 2016 @ 1:28am
Compatibility with Other Mods
I'll try my best to keep these updated, so please do warn me if you notice an update to the other mods.

Compatibility 'patch' list:
Last edited by Dosaki; 17 Jun, 2016 @ 3:08am
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Showing 1-5 of 5 comments
MAFIMA 27 May, 2016 @ 3:42am 
thanks!
yin 4 Jun, 2016 @ 9:41am 
There's another mod that allows asteroid colonization, would it possible to add something like that to Colonization Unlimited?
Last edited by yin; 4 Jun, 2016 @ 9:41am
Dosaki  [developer] 4 Jun, 2016 @ 10:11am 
We've not enabled asteroid colonization on purpose.
ThagThoon 14 Feb, 2017 @ 1:31pm 
Originally posted by Dosaki:
We've not enabled asteroid colonization on purpose.

Just of interest, what was the reasoning behind this choice? Was it some OP issue or so in relation to expanding? I've been using this together with The Belt, and RP-wise they really work together...

In my current game I have Sol expanded with Planet Nine and that with two furthermost asteroids are acting as 'System Ports' with spaceports, with Nine from your mod and asteroids from The Belt. From Sol, also Juno is an asteroid base (a prison asteroid as a small event chain from The Belt made it into one), and I'm now terraforming both Venus & Mars with your mod. Feels kind of realistic in my mind.

Then in current game I have few systems of my 50+ that have only an asteroid space port and no planet at all, but as the asteroids when colonized have only a minimal border influence in comparison with planets and outposts, they do not really turn into strategic advantage, but rather give only a small mineral boost (~40 per asteroid altogether) at the cost of energy (robots there), and a lot of material for inner storytelling...

So if properly worked out, colonizing asteroids = no OP, but a lot of RP potential...

IMHO.
Dark Thoughts 14 Feb, 2017 @ 2:52pm 
My issue with the belt was that the scourge treats asteroids as planets and goes completely bonkers in creating and capturing tiny planets everywhere. The current mod author probably needs to exclude them like ring worlds so that they only get purged but not transformed or something.
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