Team Fortress 2

Team Fortress 2

The Second Amendment
Stats?
So for me
+50% Health and damage on wearer
Crits on head shot
Has only 3 bullets on it's clip
-50% Firing and reloading speed
+50% slower weapon switch
Allowed to be used in Medieval mode 'cause it's a 15th century french rifle
Naposledy upravil Mons; 21. bře. 2014 v 2.22
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Zobrazuje se 115 z 72 komentářů
For me no damage taken and maybe replaced for something like needs a few seconds to fire as it looks like a musket
I don't really understandhaving that much extra health. Maybe

+33% damage
+ 45% projectiles fired
Clip size is 1 (it is a musket after all)
20% longer reload speed (again it's a musket)

It'd be cool if this thing had a bayonet as a melee attachment. In other words, it replaces your melee weapon and you can just hit the alt-fire key to stab and if you're close enough to stab, let loose with the one shot. One, two, punch really.


Cpt. Jack 63 původně napsal:
I don't really understandhaving that much extra health. Maybe

+33% damage
+ 45% projectiles fired
Clip size is 1 (it is a musket after all)
20% longer reload speed (again it's a musket)

It'd be cool if this thing had a bayonet as a melee attachment. In other words, it replaces your melee weapon and you can just hit the alt-fire key to stab and if you're close enough to stab, let loose with the one shot. One, two, punch really.
That sounds good. The cilp size of 1, and the longer reload are a must since that's what muskets were like. Although instead of projectiles, I'd say it should be pellets per shot
+200% more knockback on hit
+15% more damage
---------------------------------------
-Only one bullet in each clip
-30% less accurate
Naposledy upravil Juice Kelly; 12. srp. 2014 v 14.46
66% more accurate
50% fewer pellets
25% more damage
20% faster weapon switch
mini-crits long-ranged targets
This allows the soldier to at least heckle snipers and enemies that the soldier couldnt normally hit. Takes more skill and is more rewarding in the hands of an expert.
how about this solider=explosives so make it an explosive 1 shot
Nazi Germany původně napsal:
So for me
+50% Health and damage on wearer
Crits on head shot
Has only 3 bullets on it's clip
-50% Firing and reloading speed
+50% slower weapon switch
Allowed to be used in Medieval mode 'cause it's a 15th century french rifle
A. NOT ONLY IN FRIGGIN MEDIVAL MODE
B. It is the second "amendment" , as in US constitution
+25% damage bonus
-3 clip size
-20 max ammo on wearer
-10% slower reloading speed
+50% damage
+50% bullets per shot
-50% accuracy
-50% ammo
-35% reload speed
Malice 15. říj. 2015 v 18.29 
Hit That Jive původně napsal:
Nazi Germany původně napsal:
So for me
+50% Health and damage on wearer
Crits on head shot
Has only 3 bullets on it's clip
-50% Firing and reloading speed
+50% slower weapon switch
Allowed to be used in Medieval mode 'cause it's a 15th century french rifle
A. NOT ONLY IN FRIGGIN MEDIVAL MODE
B. It is the second "amendment" , as in US constitution
C. HE DIDNT SAY IT WAS ONLY FOR MEDEVIL MODE
Umik 31. říj. 2015 v 20.25 
maybe, to save on animations it coud have a reload on melee/primary kill mechanic, kinda like the frontier justice.
+ Does not require ammo (so nobody can take your guns away)
- 50% clip size penalty

The perfect weapon for Tronald Dump supporters and gun fanatics.
-70% bullet spread, +40% damage, has a 1 bullet clip, -65% reload speed
the solder uses his shot gun when he's out of ammo so how about more damage the less rockets loaded: 4 loaded shot gun damage: 3 loaded +15%: 2 loaded +25%: 1 loaded mini crits only has four shots
I dont think is a Musket i think it is really a blunderbuss so i say

+50% damage 1 clip, -50% reload and lowers accuratecy by distance since it is a very short range gun.
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