Banished

Banished

Colonial Charter: The Forge Awakens (1.62) OLD
Runian 5 Nov, 2016 @ 9:09am
what is this " materials "
well the mod looks grate and I'd love to play it but some of the new buildings lumps everything in one "item" they call materials so the sawmill, the fulemaker and the clay building fills it up and I end up with tonns of iron ore and no tools cos the fulemake does squat and all the iron I harvest becomes iron ore , the buildings just say they reached the limit and are done. I can raise the limit but what is the use in that when nothing comes out and there are none of thise " materials" in any store house or stock pile .
< >
Showing 1-1 of 1 comments
Vrayna 7 Nov, 2016 @ 10:45am 
The game itself only have a very limited amount of categories / limits to use, and any item has to be filed under one of them. Sadly the modkit doesn't allow modders to add more limits so as mods grow bigger and add more stuff, some things like "materials" end up covering a very wide variety of items.
The chart here[colonialcharter.com] might help you figure out what falls under which limit.
< >
Showing 1-1 of 1 comments
Per page: 1530 50