Banished

Banished

Colonial Charter: The Forge Awakens (1.62) OLD
jabbywocks 10. okt. 2016 kl. 10:58
TFA crashes my game
Hello. I can't seem to get TFA to work at all. When I try to enable the mod, my game locks up and crashes.

I have version 1.0.6 Build 160521. Do I really have to try to downgrade to 1.0.5 Beta 2 to be able to run it? I switched to the Steam version in order to opt into beta so this mod would work and I could never actually get it to work.
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Vrayna 10. okt. 2016 kl. 11:38 
TFA should work fine with the current 1.0.6 version of Banished.

Keep CTRL pressed while launching Banished for the options windo first, and check your video settings. Disable VSync and switch DirectX9/11, make sure you're using the correct graphics card if you're on a laptop with both a built in chip and a more powerful card. The simple changes might give Banished the poke it needs to reload a file that wasn't loaded properly somewhere.

After enabling CC in your mods menu (do you have other mods by the way?), closing the mod menu and confirming the changes, the game will need time to load up the mod. During that time you will have a black screen, which can last for a few minutes on some machines (Almost 3 on my laptop, just 1 on my desktop). While it seems nothing is happening, it's in fact working.

If you've managed to enable the mod/exit the mod menu, take the time to entirely exit Banished before you do anything else. Then relaunch the game (You'll have that super long blackscreen again while the mod loads) and start your new town. That extra step whould ensure the game is not confused over which mods are enabled. It's an extra step that should be taken when any change is made to the modlist.

A couple of people have reported issues with the mod not being finished downloading when they started their game and crashing without a message that it wasn't ready. The mod file should be 1060MB. It's inside your Steam/SteamApps/common/Banished/Windata folder.
jabbywocks 10. okt. 2016 kl. 11:38 
I've tried reinstalling my game, subbing to TFA only and allowing it to update. Enabling TFA still crashes my game :(
jabbywocks 10. okt. 2016 kl. 11:44 
Oprindeligt skrevet af Vrayna:
TFA should work fine with the current 1.0.6 version of Banished.

Keep CTRL pressed while launching Banished for the options windo first, and check your video settings. Disable VSync and switch DirectX9/11, make sure you're using the correct graphics card if you're on a laptop with both a built in chip and a more powerful card. The simple changes might give Banished the poke it needs to reload a file that wasn't loaded properly somewhere.

After enabling CC in your mods menu (do you have other mods by the way?), closing the mod menu and confirming the changes, the game will need time to load up the mod. During that time you will have a black screen, which can last for a few minutes on some machines (Almost 3 on my laptop, just 1 on my desktop). While it seems nothing is happening, it's in fact working.

If you've managed to enable the mod/exit the mod menu, take the time to entirely exit Banished before you do anything else. Then relaunch the game (You'll have that super long blackscreen again while the mod loads) and start your new town. That extra step whould ensure the game is not confused over which mods are enabled. It's an extra step that should be taken when any change is made to the modlist.

A couple of people have reported issues with the mod not being finished downloading when they started their game and crashing without a message that it wasn't ready. The mod file should be 1060MB. It's inside your Steam/SteamApps/common/Banished/Windata folder.

Whoops, replied at the exact same time you did. But I just now tried disabling vsync and that didn't help.

My game loads just fine. It's only after hitting Enable on TFA and waiting for it to enable (black screen for less than a minute) then I get a error message and the game crashes. If I load it up again, it's back to normal with TFA disabled. There is the specific error I get:

"A fatal access violation has occurred in VideoDX9-steam-x32.dll and the game cannot continue!"

Also, does the mod require DX11 to play? If so, I guess I'm just out of luck and I'll go play the old version of CC :(
Sidst redigeret af jabbywocks; 10. okt. 2016 kl. 11:50
Vrayna 11. okt. 2016 kl. 9:16 
It works fine with either DX9 or DX11 for me. Unless your computer is super old, can you try by launching the X64 version of the game from your Steam/SteamApps/Common/Banished folder?
jabbywocks 11. okt. 2016 kl. 10:53 
Well, it is "super old" OS wise. I'm still running 32bit XP.
Vrayna 12. okt. 2016 kl. 1:36 
(For reference, that "A fatal access violation has occurred in VideoDX9-steam-x32.dll and the game cannot continue" thing is something that also appears for some people on non-modded Banished)

I'm wondering if reinstalling the DirectX stuff would help there. You can't use DirectX11 at all? Sometimes even starting the game with it (from the options pre-launch) will help somehow.

DirectX9 end user stuff can be found here: https://www.microsoft.com/en-gb/download/details.aspx?id=34429

Another thing that seems pretty random but has helped some people has been to "get rid of" their Save folder (by moving it somewhere else) so the game re-creates one and stops looking for the conditions previous games were saved with. It's in Documents/Banished/Save.

Yet another option is to go into the registry and delete the Banished entries (I'd definitely try adding other 2 things first). Quoting Paeng for that:
Start RegEdit
Search for "Banished" and find
HKEY_CURRENT_USER\Software\Shining Rock Software LLC
HKEY_CURRENT_USER\Software\Shining Rock Software LLC\Banished
HKEY_USERS\S-1-5-21-...-1000\Software\Shining Rock Software LLC
HKEY_USERS\S-1-5-21-...-1000\Software\Shining Rock Software LLC\Banished

Delete them all, then fire up your game again (Banished writes in a new set of keys)...

Downside: Your recorded Achievements and your personal settings are gone. No big deal...

So - you can start the game, but cannot be sure you won't crash again next time you hit "New"... :-(
Some people mentioned it worked by simply deleting "HKEY_CURRENT_USER\Software\Shining Rock Software LLC", others had to delete that AND reinstall the game AND get rid of the Save folder...
Sidst redigeret af Vrayna; 12. okt. 2016 kl. 1:48
jabbywocks 12. okt. 2016 kl. 14:21 
No, you can't get DX11 on XP. I already checked, then double checked today. I did reinstall DX9c and that didn't change anything. I removed the save folder. No change. Kept the save folder out and deleted the registry files. No change.

It really makes me think TFA just isn't compatible with my computer, for some reason. I don't have any issues with any other mods that I use.

Thanks for your time and help though. I appreciate it! :)
Vrayna 13. okt. 2016 kl. 2:17 
Something weird about loading the graphic files of the mod or something :-/
jabbywocks 15. okt. 2016 kl. 19:05 
I ran into the same issue when trying to use the MegaMod. Not sure if that adds anything to the reasoning behind the crashes... Just venting my frustration :P
Vrayna 16. okt. 2016 kl. 2:59 
As Megamod is even bigger than CC and includes it, it's sadly not really surprising. :(

Side question: are you Jean on the CC forums?
jabbywocks 17. okt. 2016 kl. 20:32 
Oprindeligt skrevet af Vrayna:
As Megamod is even bigger than CC and includes it, it's sadly not really surprising. :(

Side question: are you Jean on the CC forums?

Nope. I think I'm jabbywocks there too. I don't think I ever actually posted though, just asked some questions in the chat long ago.

I do plan to dual boot my pc with Win7 or 10 sometime soonish. I am really curious if it's a OS/ DX11 issue or if it's more a memory concern.
Burgerfanny 13. nov. 2016 kl. 7:52 
Jabbywocks, I have the exact same issue as you. I tried everything that was suggested with no luck either. I'm gonna' chalk it up as a Windows XP problem and go back to New Frontier, and maybe one sunny day Ill finally upgrade my computer.

Thanks.
Vaul_Fire_Eye 17. jan. 2017 kl. 8:09 
im running Win 10 and get the same crash error even when i disable toe Vsync AND upgrade my Dx to 11
jabbywocks 25. jan. 2017 kl. 20:32 
I've had no luck upgrading to Win7 (just not in the budget right now) and now feel extra left out since I also can't use CC 1.7

Anyone got any new ideas? Did the posters above ever get theirs working?
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