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Less planets = less resources = less military
Slower pop growth = lag occurs later
And so on... So I was curious how other players approach the problem.
But even if I set the habitable worlds to 0.25, you quickly have 20 planets on a 500 star map (without ufp members) and that applies to the other major powers as well. I would prefer to reduce the number even further.
The performance is actually getting better over time. Although this is due to hardware advancements and not due to anything PDX is doing. The only realistic solution is to wait ten years for CPUs to be good enough to play these huge mods without any lag. By then will we will hopefully have Stellaris 2 with much better performance.
Performance in this game is improving about by 10-15% per CPU generation. He could make his performance substantially better by buying something high end like a 7800X3D but the lag will still eventually show up due to the nature of pops growing forever and making the game slower. I had an 8700K which was a better version of the CPU OP has. I got a massive 40% performance increase when I upgraded to a 5800X3D