Total War: WARHAMMER

Total War: WARHAMMER

Radious Total War Mod
Buurz 20 Jul, 2016 @ 9:46am
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Last edited by Buurz; 11 Aug, 2016 @ 4:24pm
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Showing 1-15 of 22 comments
There cannot have been any testing at all- even orc big-uns with upgraded general stat boost will lose combat against a dwarf warrior unit. They never break- even with multiple charges from all directions, and their missile fire will mow any unit down whilst their lords take no damage. Bulls**t balance- I expected better
No Guts No Glory 21 Jul, 2016 @ 8:58am 
@The Commissar : Well i see that you are whiner 101 as i expected when i saw your post in main thread. I guess you never read the lore right ? Cuz dwarfs are ment to be wall of sharp steel and shields against Darkness. In lore 90% of their units fight to death as their honor system require and they dont retreat. Only militia can sometimes retreat but for most dwarfs its either victory and glory or death and glory nothing between. If you are such antiskill then lower your difficulty like Radious said.
Buurz 21 Jul, 2016 @ 12:02pm 
For me its not only that they never rout, if that is supposed to be, fine. But then the units should be "weaker" I mean, what is their downside? Lack of speed?

Why do you need speed if you dont route anyways? Hehe. :P

I like the new units and such but the dwarfs feel much stronger now then the rest of the factions.
Buurz 22 Jul, 2016 @ 11:10am 
Originally posted by Will:
@The Commissar : Well i see that you are whiner 101 as i expected when i saw your post in main thread. I guess you never read the lore right ? Cuz dwarfs are ment to be wall of sharp steel and shields against Darkness. In lore 90% of their units fight to death as their honor system require and they dont retreat. Only militia can sometimes retreat but for most dwarfs its either victory and glory or death and glory nothing between. If you are such antiskill then lower your difficulty like Radious said.


They have no weakness.
Buurz 22 Jul, 2016 @ 11:13am 
Or can someone give a good tactic against dwarfs as greenskins in this mod? Im trying to rush armor piercing units but they just spam miners to fast/early and their miners can beat any army I make with greenskins.

Armor piercing is tier 3, which takes me to long to get before they start to beat me.
Takamori Fox 26 Jul, 2016 @ 5:05am 
Well it's tricky to play vs dwarves as greenskins. Especially on higher difficulties. You have a few options here and there. Either go for an early confederation, which will give you instant bonus armies you can work with. Keeping stability in your provinces will be an issue you have to handle in the following turns. Next step is to use that power advantage to force peace from your enemies. Make sure youre not at war against more than 1 dwarven faction. (maybe 2 is fine, if theyre on the same border and dont force u to split armies).

Poison helps alot in combat, so make sure you have some in ur army. For example spider riders, since they also allow u to vanguard deploy and take out any siege equip early.

Also make sure u always have a waargh army with you. Can't stress importance of those enough.


Hope this helps. I can tel lyou it will probably still be the most difficult faction you can choose.


p.s.: One important point: never use army size above normal. It's to ur disadvantage. Always. (Thanks to how the combat works)
Knightlok 26 Jul, 2016 @ 4:26pm 
Yeah, they do. I have read about this on Radious mod's fourm and of course, experienced it first hand. Dwarven Soldiers and Miners beating an army of Knights of Mor, and worst of all, I litreally have to wipe every unit. A miner fighting to the last man against Black Orks is stupid.
Buurz 27 Jul, 2016 @ 1:02pm 
Ah well, the mod didnt feel right. So I remvoed it.
Viscule 28 Jul, 2016 @ 9:48am 
I don't have any problems with Dwarves as Greenskins. I always end up outnumbering them, so even if they are heavily armored and don't run you should be able to manage just fine. Get a second full army for free as Greenskins, if Dwarves weren't able to at least stand and fight they would get steamrolled. I've played as the Counts at one point and Greenskins obliterated the dwarfs and then started a fight with me. 10 full armies, mix of actual armies and WAAGH armies. (Mid game, roughly)
Commissar_Carne 28 Jul, 2016 @ 6:57pm 
Personally i think dwarfs are fine power wise i just think that because of their power all dawi units should cost more and take longer to build so they can't almost match greenskins number for number
Last edited by Commissar_Carne; 28 Jul, 2016 @ 6:57pm
Marcus Aurelius 30 Jul, 2016 @ 12:06pm 
You seem pretty confused about the intentional differences between Dwarves and Greenskins. Dwarves are meant to be able to stand against Greenskins on a 1-to-1 basis. They are more expensive and lore-wise they are more disciplined and more competent than Greenskins. Do you know what dwarves do not get? They do not get a very easily obtainable full-stack army after 3 or 4 victories on the campaign map or a few turns spent raiding. As the Greenskins you have to use numerical advantage against the dwarves. If you think that a vicious and large but stupid, easily frightened and manipulated Ork should be able to trounce even the most humble of Dwarven warriors, then you really should steer clear of the Warhammer franchise. Go play World of Warcraft if you want blind, mindless balance, where every race is just a reskin instead of a unique entity, instead of rich, complex asymmetry.
Marcus Aurelius 30 Jul, 2016 @ 12:11pm 
Originally posted by Marcus Aurelius:
You seem pretty confused about the intentional differences between Dwarves and Greenskins. Dwarves are meant to be able to stand against Greenskins on a 1-to-1 basis. They are more expensive and lore-wise they are more disciplined and more competent than Greenskins. Do you know what dwarves do not get? They do not get a very easily obtainable full-stack army after 3 or 4 victories on the campaign map or a few turns spent raiding. As the Greenskins you have to use numerical advantage against the dwarves. If you think that a vicious and large but stupid, easily frightened and manipulated Ork should be able to trounce even the most humble of Dwarven warriors, then you really should steer clear of the Warhammer franchise. Go play World of Warcraft if you want blind, mindless balance, where every race is just a reskin instead of a unique entity, instead of rich, complex asymmetry.

and BTW, I've finished a Greenskins campaign on Very Hard difficulty with the Radious mod, so please don't take this as Dwarf worship or something. You need an entirely different mindset to play as the Greenskins. If you're having financial troubles and can't recruit 2-4 full stack armies of your most elite units then just put some goblins in there to serve as tarpits so you can get flanking advantage with your more expensive melee damage-dealers against the Dwarves. Even though they still probably won't break they will take severe combat penalties and their numbers will start melting. Also, don't forget to try and take out their artillery early with vanguard deployment mounted units (AI seems terrible at leaving units behind to defend artillery) and abuse your doom-diver.
Marcus Aurelius 30 Jul, 2016 @ 12:13pm 
Originally posted by Buurz:
Originally posted by Will:
@The Commissar : Well i see that you are whiner 101 as i expected when i saw your post in main thread. I guess you never read the lore right ? Cuz dwarfs are ment to be wall of sharp steel and shields against Darkness. In lore 90% of their units fight to death as their honor system require and they dont retreat. Only militia can sometimes retreat but for most dwarfs its either victory and glory or death and glory nothing between. If you are such antiskill then lower your difficulty like Radious said.


They have no weakness.

Really? You don't consider being unable to get a maintenance and recruitment-cost free auxiliary army to follow around your armies to be a weakness? They're literally at a 2 to 1 disadvantage, and that's not even accounting for the fact that Dwarf units are more expensive to maintain and recruit, usually. Or the fact that they have absolutely no mounts and are basically completely boned by a couple of doom-divers.
XartaX 1 Aug, 2016 @ 2:22pm 
Are you sure you weren't playing on increased battle difficulty? I had a black ork squad surrounded by 3 dwarf warrior squads (one with great weapons) and they got completely wrecked.
Last edited by XartaX; 1 Aug, 2016 @ 2:23pm
Buurz 4 Aug, 2016 @ 8:37pm 
Originally posted by Marcus Aurelius:
You seem pretty confused about the intentional differences between Dwarves and Greenskins. Dwarves are meant to be able to stand against Greenskins on a 1-to-1 basis. They are more expensive and lore-wise they are more disciplined and more competent than Greenskins. Do you know what dwarves do not get? They do not get a very easily obtainable full-stack army after 3 or 4 victories on the campaign map or a few turns spent raiding. As the Greenskins you have to use numerical advantage against the dwarves. If you think that a vicious and large but stupid, easily frightened and manipulated Ork should be able to trounce even the most humble of Dwarven warriors, then you really should steer clear of the Warhammer franchise. Go play World of Warcraft if you want blind, mindless balance, where every race is just a reskin instead of a unique entity, instead of rich, complex asymmetry.


I seem to have struck a nerv here, look, I said above that the mod dont feel right for me so I removed it.

No need to get personal dude, coming here with your "go play blablabla-♥♥♥♥♥♥♥♥.".

Im not discussing stuff with people who do that. K thx bye.
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