Europa Universalis IV

Europa Universalis IV

Westernization Reworked
user12343  [developer] 3 Jun, 2016 @ 11:06am
Bug Reports
Please report bugs here
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Showing 1-7 of 7 comments
Caesar 3 Sep, 2016 @ 12:58am 
it isnt apperaing for me
user12343  [developer] 3 Sep, 2016 @ 6:11am 
@The Desert Fox
Sorry, what isn't appearing for you? The mod?
3vmfh 4 Sep, 2016 @ 7:15am 
i am playing as Korea and i have development of infrastructure and commen markets. But after those two modifiers it seems like nothing else is happening...
user12343  [developer] 4 Sep, 2016 @ 8:11am 
@jjyyll11
There is a forced delay between enacting reforms.
Check on your country modifier screen and you will see an icon for a modifier called 'Active Reform Research.' You need to wait for that be done before enacting your next reform. When you hover over the icon it will show you how long you have left. The last 2 reforms take longer than the earlier ones.

This was implemented to better space out the reforms. If I didn't have it then the AI would just complete reform after reform and completely neglect ideas and tech advances.
Virus 8 Oct, 2016 @ 5:45am 
I made a custom nation in the chinese tech group and reformed and ended up having no available troop types to select, its stuck on the ones I was using before i 'reformed'.
user12343  [developer] 8 Oct, 2016 @ 5:15pm 
@Virus
Thanks for the report.
You know I've never really tested for custom nations. Are you using this with Armies Reworked?

I'll take a look and see what's going on. Could be a problem because I have left some code in there about custom nations that I need to remove. I'll see about a fix in the post 1.18 release.
Virus 8 Oct, 2016 @ 7:05pm 
No problem, and no im not using any mods that affect the armies units in any way. Thanks!
Last edited by Virus; 8 Oct, 2016 @ 7:05pm
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