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The headless clients does not help you that much with increasing the number of it. Its not the mission but more the game. I recommened to use max 2 to not get in delays or simular. Sometimes is better to kick them while playing.
Disabeling the planes will lead to you will not be able to buy from airfactories.
There is a list of what the ai can buy. I mixed it with choppers. Changing the list is easy but its the result of many years of balancing. If you change 1 vehicle it could kill the flow and one side gets an advantage.
If the aircraftfactory builds a plane with ai pilot the plane will spawn in the air. Crashes in the base could be because of server to weak or planes from other mods like CUP.
VCOM AI should work well, i only used the VCOM AI Driving though.
I hope that you will respect the fact that i can not post how to change things here.
Hit me up via pm or so, i will see what i can do for you.
I only edit missions for use on my dedicated server. It is solely for the use of my friends and it is never set to public access.
I've learned a lot about Arma's headless client system in the past couple of days and it's becoming more apparent to me that Bohemia has oversold how useful they can be. I really wish they would just get on with releasing Arma 4 with the engine they've made for DayZ.
The planes crashing were both on Malden 2035 and Livonia 2035. However, in both cases I did have all 4 HC slots populated. My server doesn't seem to have too much trouble with all 4 clients running on it, but I'll try 2 and see what happens. I was wondering if VCOM might have affected them, but I've played with it disabled and still had aircraft problems.