Stellaris

Stellaris

Sol Unleashed
ositodefelpa  [developer] 13 Jun, 2016 @ 5:13pm
Future Plans for Sol Unleashed
This post will set out where I envisage going with future development of this mod.

- At present I don't envisage adding more systems. If I add many more, then I will have to remove the 800 star start, and, frankly, I find 600 real stars are more than enough to provide immersion in the Milky Way galaxy.

- I want to add more multi-star systems, especially near to Sol.

- I want to add the specific possibility that pre-space flight civilisations might spawn on some stars. This has already been implemented on Epsilon Indi.

- When starting at a different system to Sol, I would like Sol to spawn either a pre-space flight empire or a proper empire. I feel something ought to be there.

- I'd like to create an even that gives an in-game decision allowing solar system planets to be colonised, but unfortunately my event scripting capabilities are not currently up to the task.

- I'm also looking into the possibility of spawning star clusters, allowing the creation of partly random galaxies having specific themes, such as Star Trek (with Federation, Klingon, Romulan, etc. regions), and Mass Effect (with regions based on the Mass Effect star clusters).