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I'm considering these changes because: a) Stealth gameplay and combat bonuses are central to this class, and while Slayer tree characters can stay in stealth with careful use of Shadowstride melee attacks, once they are revealed, they can never re-enter concaelemnt. b) Giving the player a Swift-Blade-like ability at Captain means that melee players gain much needed flexibility and killing power before fully maxing their character.