Stellaris

Stellaris

Traits Redux
docflamingo  [developer] 30 Jun, 2016 @ 4:07pm
BUG REPORTS:
If there is any trouble with the mod please report it here.
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Showing 1-12 of 12 comments
smileytechie 30 Jun, 2016 @ 6:38pm 
Typo: In traits_redux_species_traits.txt, you've put "trait_expectional_engineers" when it should be "trait_exceptional_engineers" (pretty sure that's why the icon doesn't match with Natural Engineers right now).

The opposites for your science traits aren't what I'd expect, based on the vanilla traits' opposites. I actually like it, since it means there's one best combo (ignoring trait point cost), but I thought I'd check if that's intended.
docflamingo  [developer] 30 Jun, 2016 @ 7:04pm 
Thanks for the heads-up. Those will be corrected in the next update which should be some time tomorrow.
docflamingo  [developer] 30 Jun, 2016 @ 7:05pm 
Oh, and yes, that was the intention regarding the trait opposites. ;)
Syls 3 Jul, 2016 @ 1:58am 
For some reason, I can't see all the traits when I make my species. I'm missing every trait after Ageless. I've tried with no other mods other than Traits Redux just in case it was a compability issue but I still can't see them.
docflamingo  [developer] 3 Jul, 2016 @ 3:11am 
Syls, that was my fault. I damaged an entry while correcting a typo. It has been fixed and re-uploaded. Should be fine now--thank you for calling it to my attention.
Syls 3 Jul, 2016 @ 11:54am 
Thanks for the fix!
docflamingo  [developer] 3 Jul, 2016 @ 7:32pm 
No trouble, thanks you for lettine me know.
alberjohns 3 Aug, 2016 @ 6:11pm 
The description for the trait "Natural Shipwrights" says that it regenerates ship hitpoints by 10% per month, but does not seem to cause any regeneration at all.
docflamingo  [developer] 3 Aug, 2016 @ 9:24pm 
I'll check that out.
Pordy 16 Oct, 2016 @ 11:20pm 
Hy! Using this mod in multiplayer games, cause only the first player, who click first to the OK message, can select traits, the others cant.
docflamingo  [developer] 16 Oct, 2016 @ 11:27pm 
@[MKHL]1/3_vszd_Pordy: Never played multi-player so I don't know how that works. I will ask some folks on the modder forums if there is a solution for this.
Pordy 17 Oct, 2016 @ 3:13am 
@docflamingo I appreciate that. Thx!
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