ARK: Survival Evolved

ARK: Survival Evolved

Taming Sedative
 Questa discussione è stata messa in evidenza. Probabilmente è importante.
Jaz  [sviluppatore] 26 giu 2016, ore 2:38
Spawn Code
Taming Sedative

admincheat giveitem "Blueprint'/Game/Mods/TamingSedative/PrimalItemConsumable_TamingSedative.PrimalItemConsumable_TamingSedative'" 1 0 false

Blueprint

admincheat giveitem "Blueprint'/Game/Mods/TamingSedative/PrimalItemConsumable_TamingSedative.PrimalItemConsumable_TamingSedative'" 1 0 true
Ultima modifica da Jaz; 10 ago 2017, ore 15:48
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THANKS YOU SO MUCH
YEEESSSS
its a pain in the ass making narcotics and dont even get me started over the rare flowers!:steammocking:
Jaz  [sviluppatore] 1 lug 2016, ore 15:00 
Need flowers? Raid beaver dams
YYYEEESSS
Finally i got this!!!Thanks Garie because it is very hard to find rare mushroom and rare flower.
can i just spawn in the blueprint for this so i could place it in something to make them faster so i can run around and do other stuff while it is crafting?
Jaz  [sviluppatore] 14 set 2016, ore 2:28 
@SoHam yes you can, just use the code above but change the last 0 to a 1, that should drop a blueprint into your backpack
Ultima modifica da Jaz; 14 set 2016, ore 2:29
What is the Classname for this?
"EngramEntry_FileNameHere_C"
Jaz  [sviluppatore] 14 nov 2016, ore 8:40 
Jace Darkmoon I beleive what you are looking for is "EngramEntry_TamingSedative_C"
hi , can you create a blueprint for it ? i tried true-false in the command line but it only spawn 1 unit of the item.
Jaz  [sviluppatore] 20 nov 2016, ore 14:45 
admincheat giveitem "Blueprint'/Game/Mods/TamingSedative/PrimalItemConsumable_TamingSedative.PrimalItemConsumable_TamingSedative'" 1 0 true

should work or if you for example want 20 use

admincheat giveitem "Blueprint'/Game/Mods/TamingSedative/PrimalItemConsumable_TamingSedative.PrimalItemConsumable_TamingSedative'" 20 0 false
for some reason it wont make a blueprint. anyone? this command, admincheat giveitem "Blueprint'/Game/Mods/TamingSedative/PrimalItemConsumable_TamingSedative.PrimalItemConsumable_TamingSedative'" 1 0 true only generates the sedative itself.
Sorry to kick the poor dead horse, but unless you add an actual blueprint entity to the mod, the blueprint won't be obtainable.
Jaz  [sviluppatore] 19 lug 2017, ore 11:05 
I'll take a look at fixing that when the game goes live. Not currently playing Ark at the mo, but was going to recompile the mod when teh game went live anyway, so i'll fix it then.
Ultima modifica da Jaz; 19 lug 2017, ore 11:23
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