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Báo cáo lỗi dịch thuật
Here is the coding for the events, maybe there are bugs in it that I didn't noticed, I would be glad that you guys report them to me.
Purely my opinion obviously, but I think even lowering the factory requirement by 10-15 at all levels would make it more enjoyable while still requiring you to invest some time to meet parity.
The other possibility is to lower some of the penalties as keeping up with demand for production is usually the biggest wall I run into.
Ymmv.
[00:58:01][trigger.cpp:347]: Invalid scope type for trigger has_idea in common/combat_tactics.txt line : 699
[00:58:02][eventmanager.cpp:302]: Event #4200219 is set to trigger every day. events/kmt_Kuomintang.txt
[00:58:02][eventmanager.cpp:302]: Event #4200252 is set to trigger every day. events/kmt_Kuomintang.txt
[00:58:02][eventmanager.cpp:302]: Event #4200253 is set to trigger every day. events/kmt_Kuomintang.txt
[00:58:02][eventmanager.cpp:302]: Event #4600035 is set to trigger every day. events/prc_commies.txt
I found I was having problems getting rid of incompitent industry. Maybe take a look?