XCOM 2
Long War Perk Pack
similarly 9 Aug, 2016 @ 4:38pm
Suggestion and Request for advice
1. tldr: Allow PCS modules to affect different stats, not just WILL. I noticed that all the new PCS modules, regardless of name, give bonuses to WILL. I thought this was a bug, but when I scanned the script, I saw a line that indicated it was intentional. Then, while reading the description on Nexus Mods, I realized that the PCS modules SEEM to give perks. Is that right?

However, I thought it might be better if, rather than giving a bonus to WILL, the bonuses would go to other stats, like health, aim, etc.

2. Request: I'm using the Long War classes, but I notice in the Guerrilla Tactics School that I have a lot of class upgrades that don't seem to recognize modded classes. Where would I look to mod in adjustments so that the perks respond to my modded classes?