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{
local X2ItemTemplateManager ItemManager;
local X2ItemTemplate ItemTemplate;
local X2WeaponTemplate WeaponTemplate;
local name WeaponName;
ItemManager = class'X2ItemTemplateManager'.static.GetItemTemplateManager();
WeaponName = 'AssaultRifle_CV';
ItemTemplate = ItemManager.FindItemTemplate( WeaponName );
WeaponTemplate = X2WeaponTemplate( ItemTemplate );
WeaponTemplate.Abilities.AddItem('TestAbility');
}