Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Description: Rable Rousers Karl Marx and Friedrich Engels are on the Streets of our Cities shouting Propoganda about the Oppressive Government, and how they need to overthrow the Government for the Workers to be Equal.
Requirements: Have Steam Tech, Be of the German or British Culture, Is 1848 or later.
Decision Choice 1: Let's Prove them Wrong! They don't need a Revolution!
Effect: Religion changes to Communism, and Government changes to Republic, Centeralization effect, -1 Stability
Decision Choice 2: They're just Rable Rousers, leave them be.
Effect: Get National Modifier "Bastion of Communism", 2 Regiments of Communists Rise
Decision Choice 3: See to it they're Executed and their followers too.
Effect Get National Modifier "Red Martyrs", 4 Regiments of Communists Rise, +2 Stability.
Desc: Because of popularities of Magic, many people belive that we should have a Governent owned and operated by Highly skilled Witches and Wizards, with a Minister as the head.
Requirements: Must have Magic tech group
Descision 1: We must follow this movement!
Effect: Government changes to Magical Parliment. gain 20 legitimacy, 40 diplo, 40 military, and 40 admin.
(magical parliment gives 100% combat strength, -50% unit limit, -50% manpower regeneration)
Descision 2: We will never give in!
Effect: loose 50 prestige, 20 Magical Inquisition forces (rebels) spawn in (capital). gain 100 Power Projection. Gain 2 stability.
(rebels are armed with magical capabilities, and are much stronger than normal warriors.)
should rebels succeed, Government will flip automatically.