RimWorld

RimWorld

Rimsenal - Core
 This topic has been pinned, so it's probably important
삼치구이/CeroForGrill  [developer] 25 Aug, 2017 @ 10:18pm
Update suggestion and progress poll
This poll has been created to receive suggestions for future updates and improvements.
If you have any balance issues, bug reports and ideas, please feel free to suggest them.



Contents in progress


- GD pistol and SMG will be intergrated into "Greydale Modular Sidearm System". It is a electronic firing smallarm that use tube-barrel loading mechanism. Just replace it's barrel with another, you can use completely different gun. It's settings will be a burst pistol(default Setting), a hand shotgun and a flare gun.

- A shot from TE guns will leaves temporal singularity field that slows enemy.

- Survival rifle will be added to Enhanced vanila pack. It is a small calibre semi-automatic rifle(think about mini-14) with a bayonet.
Last edited by 삼치구이/CeroForGrill; 5 Nov, 2017 @ 11:09pm
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Showing 1-15 of 66 comments
Gay maker 26 Aug, 2017 @ 4:09am 
림세널 모드 잘쓰고있습니다! 새 정착지 팔때마다 항상 고정모드로 쓰게되네요:steamhappy:
메카노이드를 더 강화해서 기존 연방이나 패럴보다 강력한 최상위급 위험으로 만들면 어떨까요?
Aurtose 27 Aug, 2017 @ 1:05pm 
Would it be possible to get a buy-only version of this mod?
I'm a big fan of the weapons, but it seems odd for a new colony to be building top-of-the-line branded weapons.
TheVictoryKiwi 2 Sep, 2017 @ 1:00am 
Thank you, so much, for adding neck protection. What kinds of nerfs will we expect to see for the smart weapons, manned turrets and scatter charger? Also yes, please buff the surveillance turret, it's such an amazing looking piece of equipment.
TheVictoryKiwi 24 Sep, 2017 @ 9:45pm 
Really interested to know what the nerfs are.

Though I'm not sure the smart weapons need any changes, for what they cost to research and make as well as the low damage they do by comparison I think they are well balanced enough as is.

I made a statement in the discussion I posted about the accuracy being a flat buff but I've realized that that isn't true, it just buffs shooter accuracy. I'm sure you know that but I thought it was a bit OP then, knowing what I know now I don't think it's OP all that much at all.
Vellis 27 Sep, 2017 @ 6:37am 
So Rimsenal isn't completely adapted to the Combat Extensions methods, yet? or are Rimsenal items not needing ammunition, and stuff?

@Aurtose
buy-only version. Sounds aight but how about 'smuggler traders'? a type of caravan that smuggles quality glitterworld items into rimworld including all this mod's stuff :steamhappy:

TheVictoryKiwi 28 Sep, 2017 @ 9:28pm 
Have you updated the google dox. as well?
Just want to know in case the in-game item stats are different now from what the dox say.
Last edited by TheVictoryKiwi; 28 Sep, 2017 @ 9:29pm
RedSaintNino 18 Nov, 2017 @ 7:08am 
Needs to add "Bigger" raids to balance with my god like guns and armor. Any ideas how to do that?
NIHIL 19 Nov, 2017 @ 8:36am 
are you playing on highest difficulty? by late game there should be so many raiders it lags your pc lol @RedSaintNino
SingABrightSong 26 Nov, 2017 @ 2:52am 
May I suggest that some manner of jumpsuit be added to the "Enhanced Vanilla" pack? The Carbon Jumpsuit exists in the main Rimsenal mod, but as the Enhanced Vanilla Pack is standalone, I believe something similar could exist in that mod. There exists no advanced skin-layer clothing in vanilla, and the Enhanced Vanilla Pack would seem to fill the proper niche for implementing such an item.
TheVictoryKiwi 16 Jan, 2018 @ 7:10pm 
Interesting changes to the pistol, sounds good. I always kinda wondered why the Graydel SMG existed since it was almost the same as the Graydel Carbine lol

I just checked them out and was wondering if you could raise the short distance accuracy for the spitfire pistol? I feel like doing that would make it more useful for close range, that 70% isn't letting the gun hit often enough I feel, things still get a bit too close, maybe 80% would be better so it's more like the old Graydel SMG?
Last edited by TheVictoryKiwi; 19 Apr, 2018 @ 8:57pm
TheVictoryKiwi 19 Apr, 2018 @ 8:58pm 
I didn't realize that the models for Graydel rifles changed, I kind of prefered the old models.
Nexus 8 Jul, 2018 @ 7:01pm 
Just add Combat Extended its all we want.
Close combat helmet should build from the fabricator, not the machining table.
ReMeLeK 21 Sep, 2018 @ 9:25am 
add moar mortats.
LobsterTickler 21 Nov, 2018 @ 10:56pm 
Hi rooki12k. I'm a big fan of your Rimsenal series of mods. I'm a stickler for grammar and such and since I work as a copywriter/editor, I wondered if you'd like some editorial work done for the item stories/descriptions in-game. I'd be happy to go through it all before your next update.
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