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Ilmoita käännösongelmasta
No more Vancidium: HAd always problems getting it (had to buy art because the was nothing)
New Glitterworld Parts: I think there are okay, maybe making them a little more funcional (if the rip implants count)
Option to Install AI cores: It is a good ideo, however it should be balanced (mabe 2 cores for one person and a very high mediicine level 15+)
Mending scars: Good addition, something that is cosmetically speaking very good.
Anything else I could improve: Maybe tweaking with the prices here and there (reasonably) and maybe changing the ammount of buyable vancidium if you want to leave it in.
Thats about what I can think of hopefully I can help.
Used to be that if there was a scarred torso, that was it, permanent flaw. Never gonna be fixed.
No more!
Not to mention, being a prostophobe is less of a deal-breaker for me now. Things can still be mended.
(Maybe a big hit to social activites would work since your character is pretty much a walking computer)
No more Vancidium - Good riddance. The job descriptions on the workbenches still say "upgrade with vancidium" btw.
New Glitterworld Parts - Nice addition.
More colorful textures: Didn't notice?
Option to install AI cores: Haven't tried, but seems fun.
Mending scars - Good.
No more Vancidium - Good riddance for sure and a beautiful touch with Uranium
New Glitterworld Parts - Good
More colorful textures: Good
Option to install AI cores: As mentioned in comments, there's a lot of mental instability
Mending scars - Absolute perfection!
Anything else I could improve
1) This mod could be used to obtain a shed-load of silver by harvesting prisoners, that's fine and well if that's how players want to play; however I do suggest a new type of "silver-sink", perhaps including the need for silver for advanced bionics and/or glitterworld parts
2) "Experimental Workbench", for those that want their psychotic/bloodthirsty doctors to play a more immersive role.
a) Butcher animals at the Experimental Workbench and obtain unique parts that can be installed onto pawns providing strange and unique buffs and/or moods
b) Replace arms with guns (that have a chance to explode/jam/break).
c) Create your own Frankenstein's Monster, using one or two of every body part/organ, combine at the Experimental Workbench then watch as your new monstrosity awakens (creates a pawn)
3) I know it's a long shot... but somehow, I would like to have the option to make anesthesia a choice for my prisoners. I would love to harvest the organs from a prisoner as they are awake. It sounds sick, but after that raider killed my level 17 craftsman, i want him to suffer greatly. There would then need to be added sound files such as screams of pain and torment that would affect nearby pawns in different ways *cackles*
Sorry, I know only 1) is talking about an improvement... the others are just ideas.
Of course have a random chance to have the research fail, or require multiple specimen.
2. Do your special magic with uranium like you did with textile traders (make a new way to get uranium)
3. Stop calling them glitterworld parts and make them full on deus ex implants (not the auxiliary ai though of course, and make a whole range of them:
4. tbh I would rather have no colors at all in medical tab but it's 100% subjective
5. The berserks are bs, think of a different nerf, I would recommend a 'disfigured' social debuff, recourring surgeries of varying difficulty that isn't shown (difficulty of surgery isn't shown) - like a heartattack but only when the pawn has a core in them and emps put them in a coma. Or disregard this all and just make an upgrade ai core that is extremely hard to get with easier to deal with nerfs
6. Kind of underbalanced, I didn't even know this was a feature and I'm more than 20 hours into the game.
Or disregard this all cus it's your mod and stuff
by replacing it with another brain implant (brainpal, ai chip)
Good. Now if only they could be minified.
No more Vancidium - Good riddance? Uranium too hard to get?
Good riddance. I had to set up an entire production line just for Vancidium. Now I just need to decide whether I want nuclear reactors (another mod) or nuclear colonists
New Glitterworld Parts - Unbalanced? Unnecessary? Nice addition?
Not seen these yet.
More colorful textures: Good looking? Too much?
Very good
Option to install AI cores: Overpowered? Balanced?
Not yet researched
Mending scars - Balanced?
Been looking for this for a long time. Still need giltterworld medicine to craft.