Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
8==========D - -
:3 Sry
+25% swing speed
+20% firing speed
-15% damage
Thought it would be cool for the cane to mimic the same ability as canes that would pull cartoons off stages :)
maybe when its active and the player does get close to you, it crits to give it abit hitting power or it stuns the player or something, with out something like that i dont really see players using it, the only way i can see players using it with out thoses states are to bring other players into traps set up by demos or engineers or maybe give other players their team the chance to kill them and if that was the case the stun effect would be more usefull then the cirts now that i think about, perhaps with the stund the player couldnt use cirts
-Something bad