XCOM 2
Stenchfury Modular Armors
Add Part Names compatibility
Not sure if you've seen robojumper's Add Part Names?

If you add a new AddedPartNames.int into the localization folder of this mod then people running robojumper's mod will see names for torsos, legs and arms.

I've made this one and it seems to work for me:
[X2DownloadableContentInfo_AddedPartNames] ; ;AMH1 Gila Male Torso ; .TorsoTemplate="AMH1Torso" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoLP" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoMP" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoLPW" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoMPW" .TorsoName="AMH1 Gila Torso" ; ;AMH1 Gila Male Legs ; .LegsTemplate="AMH1Legs" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsLP" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsMP" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsLPW" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsMPW" .LegsName="AMH1 Gila Legs" ; ;AMH1 Gila Female Torso ; .TorsoTemplate="AMH1Torso_F" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoLP_F" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoMP_F" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoLPW_F" .TorsoName="AMH1 Gila Torso" .TorsoTemplate="AMH1TorsoMPW_F" .TorsoName="AMH1 Gila Torso" ; ;AMH1 Gila Female Legs ; .LegsTemplate="AMH1Legs_F" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsLP_F" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsMP_F" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsLPW_F" .LegsName="AMH1 Gila Legs" .LegsTemplate="AMH1LegsMPW_F" .LegsName="AMH1 Gila Legs" ; ;AMH2 Komodo Male Torso ; .TorsoTemplate="AMH2Torso" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoLP" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoMP" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoLPW" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoMPW" .TorsoName="AMH2 Komodo Torso" ; ;AMH2 Komodo Male Legs ; .LegsTemplate="AMH2Legs" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsLP" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsMP" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsLPW" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsMPW" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsB" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBLP" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBMP" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBLPW" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBMPW" .LegsName="AMH2 Komodo Legs B" ; ;AMH2 Komodo Female Torso ; .TorsoTemplate="AMH2Torso_F" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoLP_F" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoMP_F" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoLPW_F" .TorsoName="AMH2 Komodo Torso" .TorsoTemplate="AMH2TorsoMPW_F" .TorsoName="AMH2 Komodo Torso" ; ;AMH2 Komodo Female Legs ; .LegsTemplate="AMH2Legs_F" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsLP_F" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsMP_F" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsLPW_F" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsMPW_F" .LegsName="AMH2 Komodo Legs" .LegsTemplate="AMH2LegsB_F" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBLP_F" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBMP_F" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBLPW_F" .LegsName="AMH2 Komodo Legs B" .LegsTemplate="AMH2LegsBMPW_F" .LegsName="AMH2 Komodo Legs B" ; ;AMH3 Elephant Male Torso ; .TorsoTemplate="AMH3Torso" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoHP" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoMP" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoHPW" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoMPW" .TorsoName="AMH3 Elephant Torso" ; ;AMH3 Elephant Male Legs ; .LegsTemplate="AMH3Legs" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsHP" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsMP" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsHPW" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsMPW" .LegsName="AMH3 Elephant Legs" ; ;AMH3 Elephant Female Torso ; .TorsoTemplate="AMH3Torso_F" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoHP_F" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoMP_F" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoHPW_F" .TorsoName="AMH3 Elephant Torso" .TorsoTemplate="AMH3TorsoMPW_F" .TorsoName="AMH3 Elephant Torso" ; ;AMH3 Elephant Female Legs ; .LegsTemplate="AMH3Legs_F" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsHP_F" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsMP_F" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsHPW_F" .LegsName="AMH3 Elephant Legs" .LegsTemplate="AMH3LegsMPW_F" .LegsName="AMH3 Elephant Legs"
Zuletzt bearbeitet von Dragon32; 22. März 2017 um 13:50
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Beiträge 12 von 2
Stenchfury  [Entwickler] 21. März 2017 um 2:04 
Oh, nice to know; i'll check that on the next update; thnx for the info.
Dragon32 22. März 2017 um 13:50 
Updated the OP to fix a Template typo.
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Beiträge 12 von 2
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