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It seems there may be a rare case where, when a player uses Take All on a container in the same frame they move out of its range, causing a CTD. I don't know if this is related to 1.3, but it did happen inside a space station. Here's the log (truncated to when I entered the station because it was otherwise too long):
https://pastebin.com/HdjMWzK8
I've had one of these reports before, (2 replies, the rest was someone hijacking the thread)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/729427606/343788552538150524/
After some trial and error, I came to the conclusion that if a damaged pickaxe is tried to be stored via store all, this mod seems to create new, undamaged pickaxes in the target container, but doesn't remove the damaged one from the inventory.
Reproduction steps:
Have (silver?) pickaxe in container and damaged pickaxe in inventory
Press store all
My log:
https://pastebin.com/g8LrvE8b
I've narrowed this down to 2 functions from the game that Improved Containers relies on.
These 2 functions have an option called exactMatch which seems to work differently on each of them.
I will see what I can do to temporarily fix this until the developers can make them identical.
I have reported the issue to the devs and it should be easy enough to fix so hopefully it gets pushed out sooner rather than later.
The only way for me to deal with this issue is to temporarily blacklist any items that are affected.
For now the following items have been added to the blacklist
Crafting stations
Items with durability
If you happen to find any more affected items then just let me know.
Just need to wait for it to hit stable.
Here is the log file if it'll help: https://pastebin.com/RNnJ0myP
Make sure you have version 1.5 of Food Stack.
Click the cogwheel in bottom right corner in the main menu and look for Food Stack.