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They commented in the code what you need to change to have it how you want.
Since I only keep my version of the mod loaded up, I don't bother with renaming anything. I just know it's setup to be how I like it. Unless you're trying to have both sets of scenarios available at all times, easiest to just do the same as me I think
find there def: <defName>RandomShipCrashIncident</defName>
inside find string: <baseChance>5.0</baseChance>
and change it to: <baseChance>0</baseChance>
And as I said earlier in this thread, the author actually comments instructions in the files you'd edit (aka what the things mean and how to change them). I highly recommend looking into the files and seeing for yourself that this one isn't the most tricky.
Go to the folder for this mod, do to the "Defs" folder, and in the folder "CrashTemplateDefs" are the files to change how the start and/or random crashes occur in your game.