Total War: WARHAMMER

Total War: WARHAMMER

Wiids Affects: Legendary Lord Traits
Wiid  [pengembang] 6 Feb 2017 @ 9:43pm
List of Added Effects with Flavors
:Empire:

Karl Franz - Emperor

(Inspirational Presence) +2 Leadership to all units in this lords army
(Sigmar's Hammer) -25% Resistance to occupation in local owned province
(Imperial Authority) +5 Public Order in local province owned province
(Well Drilled) Medium Vigour loss reduction for all units in this lords army

Balthasar Gelt - Transmuter

(Mercurial Blade) Enables Poison Attacks for Balthasar
(Transmute Gold) +25% Income from Cities in local owned province
(Apprenticeships) +2 Ranks for Battle Wizards recuited in local owned province
(Density Shift) +40 Armour for Empire Warmachines in this lords army

Volkmar the Grim - Grand Theogonist

(Teaching the Faithful) +2 Ranks for Battle Priests recuited in local owned province
(Purifying Presence) +5 reduction in corruption in local province
(Fervor) +25% Weapon Damage for Flagellants units in this lords army
(Grim Resolve) +10% Weapon Damage vs Chaos to all units in this lords army

:Dwarfs:

Thorgrim Grudgebearer - High King

(Elevated) +5 to this lords aura leadership effect
(Unite the Clans) +10 Growth in local owned province
(King of Everpeak) +15 armour for all Lords and Characters (Faction Wide)
(Royal Throng) +15 armour for units in this lords army

Ungrim Ironfist - Slayer King

(Glory Seekers) +20 Bonus vs Large units for all units in this lords army
(Monster Hunters) +3 reduction in corruption in local province
(King of Slayer Keep) +15% weapon strength for all Lords and Characters (Faction Wide)
(Acolytes) +6 melee attack for all Sayers in this lords army

Belegar Ironhammer - True King of Karak Eight Peaks

(Hold Taker) Can Attack Cities with out Siege Equipment
(Stone Sense) +30% to Tunnel Evasion
(Ancestral Founder) Cost to Colonise is reduced to 0
(Dwarven Crusader) Grants Belegar Health regeneration

Grombrindal the White Dwarf - Legendary Warrior

(Champion of Valaya) +30% to this Lords Campaign reinforcement range
(Scion of Grimnir) +5 reduction in corruption in local province
(Bounty of Grungni) +20% to mining faction wide
(Living Ancestor) +50 to relations with other dwarf factions.


:Greenskins:

Grimgor Ironhide - Warlord

(Da A'rdboyz!) +6 Leadership for all Black Orc units in this lords army
(A'tred!) Large Vigour loss reduction to Grimgor
("Everyfing is MINE!" - Grimgor) -15% upkeep for Orc units in this lords army
(Eet da runts!) +3 ranks for all goblin units recruits in this lords army

Azhag the Slaughterer - Slaughterer

(Bigga Tarrgits) +3 Obedience to every concurrent war with a neighbouring faction in local owned province
(Brutahly Kunn'in) +5 to this lords aura leadership effect
(Da Brainz) -25% to Miscast Chance for Azhag
(Kunningly Brutah) +2 ranks for lords recuited in local owned province

Skarsnik - Warlord of Karak Eight Peaks

(Zwift Strika) Enables Lightingstrike
(U'ngry U'ngry Squigs) +10% to Charge Bonus for all Squig Units in this Lords Army
(Slipa'eree) +25% Physical Resistence to Skarsnik
(King of the Gobboz) -10% upkeep to all goblin units in this Lords army

Wurrzag - Da Great Green Prophet

(Phure'ree) +15% Damage resistence for Savage Orc units in this Lords Army
(Waaagh Pigs) +10% Battle Speed for all Boar units faction wide
(Beest Huntas) +15% missile damage for all Archer units faction wide
(Waaagh Dance) +5 to Winds of Magic at the start any battle.

:Vampires:

Mannfred von Carstein - Count

(Fresh Meat) +5 Leadership versus Humans for all units in this lords army
(Death from Above) +20% Charge Bonus for all Vargheists and Terrorgheists in this lords army
(Bat-Man) +10 Armour for all Fell Bats units in this lords army (NA NA NA NA NA NA NA NA NA NA NA NA NA NA MANNFRED!!)mannfred) ( "Super Kami Guru Approves This Refrence")
(Empty the Crypts) +1 recruitment capacity in local owned province

Heinrich Kemmler - Wanderer

(Soul Harvest) +5 to Winds of Magic power reserves for Kemmler
(Coven) +2 rank for Necromancer recruits in local owned province
(Meticulous Reconstruction) +50% speed for all Zombie units in this lords army
(Zombies Danger Chart for scale - http://imgur.com/gallery/34R6U )
(Meat Shields) +10 Armour for all Zombie units in this lords army

Helman Ghorst - Neophyte

(Vile Practices) +10% to research rate
(Dark Brotherhood) +1 Necromancer Cap
(Upstart) +5 Leadership to all units vs Undead in this lord army
(Solid Constructs) +25% to Charge Bonus for all Ethereal units in this lords army

Vlad von Carstein - Consuming Thirst

(Culling) Can attack cities with out siege equipment
(Midnight Autocracy) -20% upkeep to Blood Knight,Black Coach, Mortis Engine and Corpse Cart units in this lords army
(Eternal Hunger) +75% to this lords battle speed
(Dark Lord) -50% to Raise Dead Recruitment Cost for this lord

:Chaos:

Archaon the Everchosen - Vessel

(Profane Blessings) +10% Ward save for all units in this lords army
(Unholy Conduit) Enables Magical Attacks for Archaon
(Favor of the Dark Gods) +25% income for sacking settlements (Faction Wide)
(Harbinger of the End Times) +2 Corruption in adjacent provinces from local province


Kholek Suneater - Mountain God

(Let Them Fight) Bonus vs Large units +50 for Kholek
(Kinship) -30% for Dragon Ogre recruitment cost for this lords army
("Nope!" - Imperial Soldier) Attribute Gained: Causes Terror
(Dark Pact) Attribute Gained: Unbreakable


Prince Sigvald the Magnificent - Supreme Vanity

(Attention) +50% to this lords aura size
(Pristine) -50% to all attrition penalties for all units in this lords army
(Grace) +15% battle speed for all infantry units in this lords army
(Attraction) +1 Horde growth this lords Horde

:Beastmen:

Khazrak the One-Eye - One-Eye

(Nature you Scary) +5 Melee attack for Monstrous Beasts in this lords army
( https://www.youtube.com/watch?v=Ge4oufdIOMc )
(Guerrilla Fighter) -5% Upkeep for all units in this lords army while in enemy provinces
(Eye for an eye) +50% Chance to spot enemy armies
(Pack Leader) -4% recruitment cost for Bestigors

Malagor the Dark Omen - Crowfather

(Famine) -5 Winds of Magic to enemy force at the start of battle in local enemy province
(War) +25% Casulties replenishment to this lords army
(Pestilence) -5 Enemy Siege Hold out time this lords army
(Death) +1 for Bray-Shaman recruits in this lords army

Morghur Shadowgave - Shadowgave
(Vile Taint) Causes Chaos attrition to enemy units in this Lords current Province
(Unholy manifestation) Respawns from death faster
(Corrupted Earth) +10 ammo to all Cygor units in this Lords army
(Dark Call) +3 to Champion Cap

:Brittonia:

Louen Leoncouer - King

(Royal Host) +2 Leadership to all units in this Lords army
(Grails Call) +25% replenishment to all Knight units (Faction Wide)
(Noble Beasts) -20% to Horse unit recruitment for this Lords army
(Glorious Charge) +15% to charge bonus to all units in this Lords army

:Wood Elves:

Durthu - Eldest of Ancients

(Electrolytes) All units in this Lords army are immune to attrition because its what plants crave
(Seed Brothers) -25% upkeep for all Treemen in this Lords army
(Last march of the Copyright) +10% to Movement range to all Characters & Armies
(Fight in the Shade) +15% Ward Save/Damage Reduction to all units when in forests for this lords Army

Orion - King in the Woods

(Rule #1 Cardio) +8% to Battle Speed for all Elf units
(Beasts or men? Why not both) +10 to ranged weapon damage and morale versus Beastmen to all units in this lords army
(Make the World Tree Great Again!) -25% to upkeep to Great Eagles units in this Lords army
(Nature finds a way) +15 armour to all Eternal Guard units (Faction Wide)





Terakhir diedit oleh Wiid; 6 Feb 2017 @ 10:48pm
< >
Menampilkan 1-3 dari 3 komentar
Vanu 17 Feb 2017 @ 2:01pm 
You got a bit silly with the descriptions and names. Please make more lore centric ones.
Yung Jefe 17 Feb 2017 @ 6:31pm 
Vanu, I believe this is only for this thread.
efd731 3 Agu 2017 @ 9:53pm 
hahahaha who gives a ♥♥♥♥ if they're silly lmao
< >
Menampilkan 1-3 dari 3 komentar
Per halaman: 1530 50