Stellaris

Stellaris

Stargate Weapons with Sound & More!
 This topic has been pinned, so it's probably important
LeethalGambit  [developer] 15 Mar, 2018 @ 11:31am
Why This mod will not be "Updated"
I created this mod for myself not really for you guys. I got tired of waiting for someone else to make some good weapons. This was my first mod ever and will be my last. I realized this about halfway through when I figured out the coding, how much of a pain in the♥♥♥♥♥it is and that the effort is not worth my time. However, because I like to try and finish what I start the mod is where it is today.

I'm going to be frank and honest with you guys. Opening and closing the game literally 500+ times to test small changes to each weapon burned me out on this game long ago and probably for good. If you have noticed, nothing has really changed in this mod for over a year and that would be why… All I have been doing is changing the version number in the text file to update it. Which is what an "update" for this game with any mod is 99% of the time. I made sure that this mod will work with any version of the game and with any other mod for that reason. "Updating" does nothing in this game except remove the red icon from the mod list… Unless someone changes something in their mod itself they simply change the version number from ex. 1.2.3.4 to the current version number, that's it.

I have not played this game in over a year nor have I touched the code of this mod in over a year. I don't plan to ever do so, hence the reason I'm writing this.

I'm tired of people commenting asking for an "update" when what they call an "update" does absolutely nothing. This is why I put that bold all caps "THIS MOD SHOULD BE COMPATIBLE WITH ANY VERSION OF THE GAME AND WITH ALL OTHER MODS!" In the description, but of course no one wants to read what's right there in front of them.

Sorry if that came across as harsh but that's how I see it. So if you haven't figured it out yet I'm unsubbing from the comment section so I don't have mail every time I get on steam, and this mod is no longer supported by LeethalGambit. I will not be updating this mod again, I don't have time to do so even if I wanted to which I don't.

If one of you wish to take over or use my code then be my guest. I would ask that you give me credit where credit is due by referencing me in your description seeing how I put over 350 hours into making this mod that isn't too much to ask for.

With all that being said this mod should still work even 5 years from now no matter what version the game is on. So if you like the mod the way it is just ignore the "out of date" popup or whatever and enjoy.
Last edited by LeethalGambit; 15 Mar, 2018 @ 11:44am
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Showing 1-2 of 2 comments
VS-lockon 15 Mar, 2018 @ 1:52pm 
dude it not that hard ### Swarmer Missile Launcher
weapon_component_template = {
key = "SWARMER_MISSILE_1"
size = torpedo
entity = "turret_missile_medium_entity"

icon = "GFX_ship_part_swarmer_missile_1"
icon_frame = 1
static_rotation = no
type = missile

prerequisites = { "tech_swarmer_missiles_1" }
component_set = "SWARMER_MISSILE_1"
projectile_gfx = "swarmer_missiles"
tags = { weapon_type_explosive }
ai_tags = { weapon_role_artillery }
ai_tag_weight = 0
upgrades_to = "SWARMER_MISSILE_2" that the code for MISSILE now and weapon_component_template = {
key = "PERDITION_BEAM_FLAGSHIP"
size = titanic
entity = "invisible_turret_entity"
type = instant
prio_projectile = yes
damage = { min = 5000 max = 10000 }
windup = { min = 30 max = 45 }
range = 250
accuracy = 0.85
type = instant
power = -500
cost = 500
hull_damage = 1.25
armor_damage = 1.50
shield_damage = 0.75

icon = "GFX_ship_part_perdition_beam"
icon_frame = 1

firing_arc = 10.0
min_range = 30.0
static_rotation = yes
use_ship_kill_target = no

prerequisites = { "tech_Flagship_1" }
component_set = "PERDITION_BEAM"
projectile_gfx = "perdition_beam"
size_restriction = { Flagship }
}there code for titanic have fun
LeethalGambit  [developer] 19 Mar, 2018 @ 10:39am 
Well it must be if you are posting here instead of making your own mod there buddy... God ungreatful trolls everywhere these days. Thanks for reminding me it auto-subs to newly made discussions.
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