Stellaris

Stellaris

Halo The Great Journey. -H.U.
 This topic has been pinned, so it's probably important
LordZarmack  [developer] 26 Aug, 2016 @ 4:56am
Anyone who has exsperences modeling with Maya, and wants to see more ships / The Current ships Graphicly polish Further, / Contributute,(Creating more ships/ polishing the current ones) CONTACT ME.
- Make your mark on the mod! , Youl recieve full credit for your work, , as this is a non- profet/ purly gaming community based for mod.


-----Most / All exscluding 4- ships alredy made, just need more detailing and further work. / couple more ships made. ----------both me and yf22 ar e busy alot of the time,

but if interested contact me on here or mod db - cheers.
Last edited by LordZarmack; 26 Aug, 2016 @ 4:58am
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Showing 1-3 of 3 comments
LordZarmack  [developer] 26 Aug, 2016 @ 4:59am 
not in dier need, but ime aware the Ships Graphical Quality has been called into question. - so ime opening the opotunity for someone to do somthing about it. - we will get to it in our own time otherwise.

Last edited by LordZarmack; 26 Aug, 2016 @ 4:59am
CrazeyM 11 Dec, 2016 @ 4:16pm 
I am hoping to get some advice/guidance from you as I would like to start modding myself (mainly modeling ships and changing their appearance). I have started to branch out and talk with indivduals such as yourself asking the same question and with luck I can pool together enough insight to create my own stuff. I have searched online and have not found a whole lot that directly states "How to begin" or after. So do you have any recommended programs/sites that would help me with my goals? Thank you and keep up the good work.
LordZarmack  [developer] 11 Dec, 2016 @ 5:44pm 
its simply a matter of opening up the ship files and painstakingly going over each one in paint/ photoshop and remaking thme- ime talking serious hour's. - something i cant commit to. ect -- i just use paint "dot" net sorta half paint half photoshop. - rest is just learned coding
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