Stellaris

Stellaris

Halo The Great Journey. -H.U.
LordZarmack  [developer] 2 Aug, 2016 @ 2:57pm
---FUTURE IDEAS/ FUTURE DEVELOPMENT PLANS / UPDATES ---
-PUT EM UP. -- / IL PUT UP NEW CHANGES COMING
Last edited by LordZarmack; 10 Aug, 2016 @ 10:23am
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Showing 1-15 of 29 comments
LordZarmack  [developer] 3 Aug, 2016 @ 12:19am 
ark soon to be fixed, also intergrating collonising the ark triggers the flood event.

-- also collonising 5 halos shows up the ark.
a simple vanilla extension/ seperate version would be nice, i want to play against other Random factions besides thhe UNSC and covenent without being totaly OP, Less ships, even starting situations, etc. any way awesome mod looks like a great start!:Khappy:
Ghost-Distruc 4 Aug, 2016 @ 7:57pm 
Originally posted by Stlrnate:
a simple vanilla extension/ seperate version would be nice, i want to play against other Random factions besides thhe UNSC and covenent without being totaly OP, Less ships, even starting situations, etc. any way awesome mod looks like a great start!:Khappy:

Agreed
Perhaps you could create a mod compatibility list?
LordZarmack  [developer] 4 Aug, 2016 @ 11:12pm 
i can add more prescripted races. quite easily.
dragon4mark 6 Aug, 2016 @ 3:31pm 
im new to this mod but do we give suggestions or do you tell us what you have planned on this mod
LordZarmack  [developer] 6 Aug, 2016 @ 11:03pm 
next update is fiering halo rings.
LordZarmack  [developer] 6 Aug, 2016 @ 11:07pm 
that wipes out all life in the galaxy, apart from sheild worlds, halo rings, and possibly homeworlds.

itherway - the flood event shall be fundamental in all of this.

ie- you start off, find halos, a 20% chance u trigger the flood by colonising halo - a 50% chance spawning flood by bombarding a halo ring--

then when the flood spawn - triggers the event, find the source ect ect- - once complete spawns ark -- after that study ark / colonise - that triggers the mass flood invasion. then you have to research a ark quest--

from that you gain the ability to activate the halos and purge the galaxy of all sentiant life forms, exscluding those on sheild worlds, halos ect

---- this will lead to halos and sheild worls being highly sought over and fought over.

but remember, you colonise a halo ring, you could start the flood ! ;) so the safe option is sheild worlds. but they will be few and far between.

LordZarmack  [developer] 6 Aug, 2016 @ 11:07pm 
basicly. were bring the apocolypse =) and a new event chain next
Courier 8 Aug, 2016 @ 10:13pm 
I do take into account that this mod is very new but some things id like to see after playing close to 8 or so hours of the mod. Ive only played the UNSC thus far as i havent yet played as the covies.

-updated textures to ships
-more ships (ex. strident class, marathon class, mako, sabre etc)
-fixes to "ship design" windows (could just be mine but a lot of my ships dont seem to actually show up in the window itself, just a zoomed in picture)

Id also like to see a compatible mod list on the mods steam workshop page

-(would really like to see incorporation of the "more ship classes" mod

All of this is purely constructive and i really am enjoying the mod so far. Keep up the good work and i look forward to playing as the covenant races
LordZarmack  [developer] 8 Aug, 2016 @ 10:17pm 
those classes exsist in sise references not, visuals -

the vanilla replacer cruier is ment to be the piller of autum class. (big mo fo) and the creatable custom ships cruiser is the light cruiser, and the medium cruiser/

use a half mix of custom ships found at the bottom of the ship creator with vanilla ships melded in.
Courier 9 Aug, 2016 @ 12:09pm 
Oh no i understand its just something id like to see implemented some time in the future. Also jumped into my covey playthrough and am currently enjoying it as well. Will be happy to report when i get a couple more hours with them under my belt
LordZarmack  [developer] 10 Aug, 2016 @ 10:23am 
youl want to reset when you can FIRE THE HALOS.
LordZarmack  [developer] 10 Aug, 2016 @ 10:24am 
HALO FIERING UPDATE COMING SOON! in last stages of testing this.
Courier 11 Aug, 2016 @ 5:08pm 
Just got off work and looking forward to starting another testing playthrough. So far all games haev been very stable which is great considering what this mod does. Great job. Ive already enjoyed many many hours of gameplay. Look forward to future developments
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