Starbound

Starbound

Combinable Augments
Darkmega 20 Feb, 2017 @ 11:52pm
What if I said... I want to uncombine augments?
Since, I've found that frackin universe's water walking upgrade is silly and doesn't let me "walk" on water like terraria's potion of a similar nature but is more like "shoots me out of the water constantly so I can't actually drop down into the water if I actually wanted to" . So I was wondering... would you be able to make an object thats like a 64 space chest with a "disassemble" slot in it where if you put the combined augment into that slot it spits out all the augments that made it up in the first place into the chest slots? or am I a little bit stuck and should just recraft it all sans water walking cause it's not really something you want to do?
Last edited by Darkmega; 20 Feb, 2017 @ 11:53pm
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Showing 1-8 of 8 comments
C0bra5  [developer] 28 Mar, 2017 @ 3:46pm 
due to the way i first made the mod, not really, but i think i could get away with making a decomposer, , i think i'd try to split up the price of the augments equaly.

I'm going to look into that when I get some time, My job keeps me really busy at this time of the year so I have considerably less time to work on my mods.
Darkmega 29 Mar, 2017 @ 2:48am 
I see. I figured something of the sort. :V I just make sure to duplicate all my augments with another mod and keep one aside before combining incase something is more trouble than it's worth or annoying instead. :)
Rarryson 19 Aug, 2017 @ 12:37am 
I also ran into the issue of the water walk augment.
Lain 8 Sep, 2017 @ 5:27pm 
For now, pretty sure the easiest fix is to just use admin mode, nya
C0bra5  [developer] 3 Jun, 2018 @ 11:36am 
Originally posted by Rarryson:
I also ran into the issue of the water walk augment.


Originally posted by The *actually* autistic Tao main:
For now, pretty sure the easiest fix is to just use admin mode, nya
I know this is a pretty old thread, but this functionality has been implemented thanks to a major re-design. sadly only new augments will be uncombinable, old combined augments will behave as vanilla augments in the extraction and merging process
Darkmega 4 Jun, 2018 @ 12:31am 
oh nice, thats great news. is it a different mod now, or was it a direct update from to this same mod that should just get downloaded eventually?

edit: never mind. answered my own question by going to the main page. But neato, thanks a lot! it might give me reason to do some starbound yet again.
Last edited by Darkmega; 4 Jun, 2018 @ 12:33am
Avno(AH-vvv-no 11 Jul, 2022 @ 6:41pm 
make a new one
Darkmega 12 Jul, 2022 @ 7:12pm 
what a holy necro that was. o.o 4 years.
mod has a singular extract thing now, last I knew. so you can select it from a list of currently combined thingies and just pop it out.
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