Starbound

Starbound

Combinable Augments
Fevix 11 Aug, 2016 @ 8:37am
Possible issue?
I think there may be an issue with this mod and the way it combines augments. My starbound.log is being flooded with
"[Warn] Unique status effect 'percentarmorboost2' not found in status effect database"

However, none of my mods have such a status effect referenced anywhere, which leads me to believe this is caused by a generated item in the save I was using. The only generated item I have that uses status effects is the combined augment.

Searching my entire mod directory (using sublime text 2, which allows full searching of contents of all files in directories) comes up with the following hits for the above term:
"percentarmorboost20"
"percentarmorboost200"
"percentarmorboost25"
"percentarmorboost250"

The only hit that's in an augment file is the first, the other three are not referenced elsewhere. Perhaps something about that name is causing it to fail in catching the 0 at the end?
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Showing 1-10 of 10 comments
C0bra5  [developer] 11 Aug, 2016 @ 3:52pm 
No I think that's because the script I made only took the last number I'll modify it so that it works
C0bra5  [developer] 12 Aug, 2016 @ 5:27am 
it should be fixed now
ChaosChronicles 13 Aug, 2016 @ 8:32am 
This seems to be the problem when I use this with the synergy mod.
Yureii 23 Aug, 2016 @ 8:18pm 
@C0bra5 there also seems to be an issue when combining the vanilla Mobility Augment (increased speed and jump) with Frackin Universe's Mobility Augment III (resistances to negative tile effects). These 2 augments are completely unrelated and do different things entirely, yet when combining them, only Mobility Augment III is in the combined augment.
C0bra5  [developer] 27 Aug, 2016 @ 12:42pm 
ya that's a problem with frackin universe naming scheme, but it should actually give you both effects.
edit i think i can fix that, i'll try something.
Last edited by C0bra5; 27 Aug, 2016 @ 12:43pm
Joelle 6 Sep, 2016 @ 10:07am 
Just an update for you, the original issue from the OP is not fixed. It has to do with the Kinetic Field augment (the 20% boost one) from FU. When combined, it's listed as Kinetic Field V, when it should be Kinetic Field IV, and is calling on the nonexistent status effect above (percentarmorboost2) instead of the correct one (percentarmorboost20). The issue does not happen when the augment is not combined, only when it is.
C0bra5  [developer] 6 Sep, 2016 @ 12:53pm 
i found out why that is hapenning and fixed it thanks for noticing, the effect was working but the regex recognised "V$" first instead of "IV$" so i've updated it to check for a space before so that it will match " VI$" and " V$" instead now.
C0bra5  [developer] 6 Sep, 2016 @ 5:49pm 
Voila it should be fixed now, I also added some more features while I was at it.
why would painted cobblestone and soup be very, VERY bad together? taking this from discord due to being unable to access my original planet. In which attempts are met with crashes
https://pastebin.com/SDxX3fWq

Sorry if I'm being a bother.
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