Warframe

Warframe

Wukong Xingzhe - Alt helmet
TrigrH 1 Dec, 2016 @ 1:14am
[issue] various tileset/environment lighting ruins the outer ring
Reference image: http://i.imgur.com/fB4DwaU.jpg
(same graphics settings etc.)

I really love this helmet design, but when im on certian areas/planets, the 'ring' turns from red to pale pink :/

Maybe a revision is in order? new material? idk

Love ya work

- TrigrH
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Rekkou  [developer] 14 Dec, 2016 @ 4:22am 
Sorry for the very late reply, steam does not notify me when someone made a new thread.

The problem is unforseen, but unfortunately, the cause is intentional. Most lights in warframe body came from "holes" that was painted pitch black so it did not receive or reflect any light. But the ring is basically an object that stil receive light normally so it has to be painted with neutral gray like the warframe body. The problem can be fixed by painting the ring black, but unfortunately it might ruin the overall coloring even more.
TrigrH 14 Dec, 2016 @ 5:14am 
Originally posted by Rekkou:
The problem is unforseen, but unfortunately, the cause is intentional. Most lights in warframe body came from "holes" that was painted pitch black so it did not receive or reflect any light. But the ring is basically an object that stil receive light normally so it has to be painted with neutral gray like the warframe body. The problem can be fixed by painting the ring black, but unfortunately it might ruin the overall coloring even more.

Hmm, would there be a way to test with pitch black?(maybe a darker gray) Cos the current ring seems to reactly really poor to bright lights, in worse cases lighter colours just appear white :(
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