ARK: Survival Evolved
Capitalism Currency [OPEN SOURCE] (Discontinued)
 Тази тема е прикачена, така че сигурно е важна
This is my config for beacons
The ones that end in PL are for use with the pirate chest mod that transforms all supply drops into treasure chests. Search for the glory coin entries and you can edit the min max to transform the range of coins that can be dropped




ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=1,MaxQuantity=5,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=1,MaxQuantity=5,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=5,MaxQuantity=10,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=5,MaxQuantity=10,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=5,MaxQuantity=10,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=10,MaxQuantity=20,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=20,MaxQuantity=30,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=20,MaxQuantity=30,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=40,MaxQuantity=60,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=40,MaxQuantity=60,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=40,MaxQuantity=60,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=60,MaxQuantity=120,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=50,MaxQuantity=70,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=50,MaxQuantity=70,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=100,MaxQuantity=140,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_PL_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=70,MaxQuantity=100,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=70,MaxQuantity=100,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))

ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_Double_C",MinItemSets=1.000000,MaxItemSets=1.000000,NumItemSetsPower=1.000000,bSetsRandomWithoutReplacement=false,ItemSets=((SetName="Raw Materials",MinNumItems=1.000000,MaxNumItems=1.000000,NumItemsPower=1.000000,SetWeight=0.010000,bItemsRandomWithoutReplacement=false,ItemEntries=((EntryWeight=1.000000,ItemClassStrings=("PrimalItemResource_GloryCoin_C"),MinQuantity=100,MaxQuantity=150,MinQuality=0.000000,MaxQuality=0.000000,bForceBlueprint=false,ChanceToActuallyGiveItem=1.000000,ChanceToBeBlueprintOverride=0.000000)))))
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Thanks again for this, and all your hard work!!!
Anytime my friend, anytime. If you need my cave configs that also drop items I can post that too but it's pretty easy to just swap container labels to the cave varrieties
Impulse  [разработчик] 12 юли 2017 в 11:48 
Thanks again for your work :)
Hello. Would these same settings work on Ragnaroc Map or do I have to change something? Oh and is there a way that this code does not remove other items from the beacons and just adds coins into them ?
Последно редактиран от Vendon; 1 окт. 2017 в 20:06
gonna try this and hopefully it works for Ragnarok.
@Ansgar Odinson : I am hosting with Scorched Earth and the Pirate treasure chest mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=876905009). But I can't get the glory coins to spawn in the chests.
And in gus.ini for the chests I have enabledModifier=True and also copypasted your config in game.ini.
Is it because it's on Scorched Earth perhaps?
Do these codes go into Game.ini or GameSettings.ini and what Header do I put them under?
Is there a way that this code wont remove default loot?
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