ARK: Survival Evolved

ARK: Survival Evolved

Uber Crafter
Dareth 6 Nov, 2016 @ 11:59pm
Suggestion!
I'm not sure if you are familiar with the structures + mod, but their fabricator/smithy/industrial forge etc (pretty much anything with an inventory) has the ability to pull items into it from another inventory/dino. Dunno how difficult that is to program, but have you thought of adding something like that? Makes moving stuff around for large crafting projects quite a bit easier.
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Kraggle  [developer] 7 Nov, 2016 @ 5:21am 
It was my idea that he stole, so yes, I have thought about it. Same as the last several things he has added to his mod, all taken from my to do list. I will still implement it eventually.
RedDwarf 7 Nov, 2016 @ 10:40am 
This was never stolen. S+ was released a month before UC, and S+ has had the "pull resource feature" for quite a while now.

And accusing people of stealing ideas after they help contribute code (true no-collision) to your project is just so very classy.
orionsun 7 Nov, 2016 @ 10:44am 
For a fun little game how about you post when you added that to your Trello page and compare it against the release date of when resource pulling was added to S+...

To save you some hassle, S+ added resource pulling on Sept 12 and this is from a DM I got on discord on the 13th:

"Kraggle added Merge nearby inventories for crafting reasons to ToDos 4 hours ago"

Like I said on discord, you are the last person that should be accusing others of stealing ideas(its a running joke among us watching you blatantly copy other mods), especially since I have stolen none from you.
Spider Pixie 15 Nov, 2016 @ 8:33pm 
Is there a way to make UC+ use the same crafting methods when you have Survival Plus installed too. so that to build the wooden walls you have to use the logs method from Survival Plus
Captain Awesome 22 Nov, 2016 @ 2:54pm 
To say someone stole your idea is just foolish, The idea is not a new one. The s+ Mod creator probably got the idea from someone else, like perhaps Space Engineers may have gotten the idea from Modded Minecraft and so on and so forth. The point being it's not an origional idea and saying that someone stole it just makes you sound petty. Your mod is good and has the potential to be adopted by SWC as Vanilla but you would have to change a few things to fit how SWC see's their vision of Ark.

My suggestion would be to remove the power and water intergration and allow your electrical and plumbing pieces to snap to the various foundations ceilings and walls in places that hide them. This would fit in with SWC's way of having the player work for electricity and water and have an associated cost to doing so whilst still having your structures have nice clean power and water works.

That's just one suggestion that is if you wanted SWC to use your mod as Vanilla. But you would have to impliment it in a way that works with the current game model, which is totally doable as your work is really good and has a great deal of potential.
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