Total War: WARHAMMER

Total War: WARHAMMER

Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (01/07/2017)
FortheEmperor  [developer] 27 Aug, 2016 @ 12:41pm
Suggests
If want suggest improvements, correction, offer personal material, post here
< >
Showing 1-9 of 9 comments
Scipio 28 Aug, 2016 @ 5:48pm 
Love the mod but why do zombies have an zombie officer? I thought a necromancer would be their officer.
FortheEmperor  [developer] 28 Aug, 2016 @ 9:50pm 
used necro for another unit. When models give a opportunity, i find a replace for zombi
FortheEmperor  [developer] 28 Aug, 2016 @ 9:55pm 
the idea was use necro for scheleton base unit, but when i discover the dual wepons animation i prefer a scheleton officer with a doble wepon instead of a necro. A taht point the alternative are betweeen zombi and a elite scheleton unit, so i choice the second
Darktemp213 29 Aug, 2016 @ 3:11am 
I was wondering if you can separate purely aesthetics with any game changing units? I would love to adorn my characters with a variety of skins but without it affecting any of my gameplay!
FortheEmperor  [developer] 29 Aug, 2016 @ 8:22am 
mod is pure aesthetic, no change to gameplay, just 1 soldier form each unit have different animation/gear
Why do the officers look so colourful? It just looks really colourful considering the Warhammer Fantasy world is meant to be dark.
FortheEmperor  [developer] 29 Aug, 2016 @ 10:57am 
world is dark, but for create some officer i follow painting guide. Example for tzec you must use electric blue, about pink just read explain i give in the forum
Maybe use a non-Sigvald model for officers for certain units? Like instead of a Sigvald model, another Chaos Warrior / Chosen model?
FortheEmperor  [developer] 30 Aug, 2016 @ 7:45am 
i chose sigval because slanesh warriors/officers point on charm enemy. If find another model with a good face i use it. About officer i had add 3 more hair varition for sigvald, brown, red and black hair
< >
Showing 1-9 of 9 comments
Per page: 1530 50