Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
and someone report some old guns has transparent texture(even transparent but little bit,It will fix soon)
I've been hard at work after my job going through all of these. Day by day I'm slowly trickling bugs and issues into the main section
-GSG5 carbine has the case eject on the left side of the gun instead the right side
-Micro galil is classified as secondary with 4x2 slots
-T2 MK5 left hand is clipping the gun when aim and interfere with sight
-Vektor R5 is classified as secondary with 4x2 slots
-GP100 is positioned too high of the player hands
-Smith & Wesson 76 is positioned too low of the player hands
-Star Z62 the front sight is horizontally disaligned with the iron sights, has the case eject on the left side of the gun instead the upper side