Starbound

Starbound

Enhanced Temperature
 This topic has been pinned, so it's probably important
Mia  [developer] 13 Sep, 2018 @ 8:47pm
Current update plans
Time for some news eh?

The system as it is now will be dropped and replaced with another due to api limitations.
Following changes are planned/in the work:
- No temperature calculation anymore. Instead planets will have a day and night preset (warm, cold etc) without changes.
- Exposure will be replaced with body temperature because its way easier to track. (maybe racial benefits/penalties?)
- Body temperature change will be affected by the planet preset, weather, planet layer (underground, surface, space)
- Armor value will determine temperature change "protection"
- EPP will also affect temperature change (they will also be mandatory again for extreme cold or hot planets)
- Vanity sets will not provide any bonus (at least not now)
- Food will receive extra effects for warming up/cooling down
- Materials (snowblock, iceblock etc) will affect temperature change
- Objects like Heater, vents etc will also provide additional buffs
- The quest tracking will be removed, instead sail will be more talkative as indicator (additional status effects will also be added)

Kinda what i planned/already working on atm.
Any suggestions are welcome and can be posted here.
< >
Showing 1-3 of 3 comments
Tedlil 14 Nov, 2018 @ 10:37am 
I know it's not totally like "temperature" thing, but IMO it's connected to this aspect of survival.
Maybe make sandstorm to hurt a little when you are not wearing specific clothing?
The same with hard snowfall or something like that?
Mia  [developer] 17 Nov, 2018 @ 9:29am 
I might add that as some sort of addon later on but atm there are no plans for anything else but temperature related things.
grabsky 21 Sep, 2022 @ 1:25pm 
I recently came back to the game after a few years and was surprised there is no temperature system in the base game. I found surviving on planets way too easy so I decided to search for a temperature mod and here I am.

First of all, thanks for making this mod! It makes the game a bit more challenging which is a good thing. Current temperature system is far from perfect though and can be confusing at times, especially when experiencing it for the first time.

Second of all, I hope you're doing well and you haven't left Starbound as a game and/or Starbound modding yet - I hope you're still interested in that topic.

Back to the original topic now. I really like your ideas for the new temperature system you were planning to implement. I think it actually make more sense if it was about body temperature instead of environment temperature + exposure. It also seems to be more "casual" than the current one which is what I personally like since I'm really struggling with the current one and find it difficult to "fight" the temperature back.

I have a few things to suggest that could be included in the new system:
- Temperature in mechs should be neutral. Since they protect from various of different things, I think that would make sense for them to also protect from too low or too high temperature.
- EPPs should guarantee stable temperature on hot / cold planets (desert, snowy etc.) if you're not wet, not swimming in liquids, there is no bad weather conditions.
- Surviving on extremely hot / extremely cold planets (volcanic, arctic etc.) WITH EPP should work like surviving on hot / cold planets WITHOUT EPP.
- Drinking hot drinks (like tea or coffee) should heat you up a little bit.
- Drinking pretty much anything else should cool you down a little bit.
- Weather conditions should affect temperature like currently. (I think that's a thing, isn't kit?)
Last edited by grabsky; 21 Sep, 2022 @ 1:26pm
< >
Showing 1-3 of 3 comments
Per page: 1530 50