Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, some of the minors are still spawning on uninhabitable worlds, and while in the Diplomacy screen they appear human, the pops on the planet are a random alien. They have buildings, but at 0% habitability they still do nothing. I'll run a game again to see if they still spawn like that. I have not run a new game with the latest build, so it may be that. Most of the other minors are fine.
(btw if you find any other subsystems which cost too much let me know. that one had an extra - by mistake)
The build I just released fixed your thruster price btw.
which mod is that? I wouldnt mind adding it as an Eridani Edict part... so if your Government doesnt follow it then you can mass bombard a planet bare. And speaking of that... I need to rename the slavery policy ingame to the Cherwell Convention.