Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

Paths
 This topic has been pinned, so it's probably important
Noah  [developer] 8 Sep, 2016 @ 11:25pm
FAQ
Frequently Asked Questions
How do I play? - Subscribe, launch Titan Quest and click Custom Maps, you'll see Paths on the map list. This takes you to the normal TQ campaign but with Paths enabled. Your Custom Map characters will remain separate from your normal ones.

Can I have an XMAX version? - Paths has a built in 3x spawn, which the entire mod is balanced around. Having 10x would make AoE builds ridiculously stronger than single-target dps builds, and vice-versa having normal spawn rates would make AoE builds pointless.

Can you translate Paths into my language? - No, I cannot! But I would be happy to make a version for that language if someone translates it. Go to the Translations thread.

Are you the original mod author? - Yes I am. Older, wiser, and with much less free time. You can find the original forums here, and my recent post about the Steam Workshop release here: http://www.titanquest.net/tq-forum/threads/32397-News-amp-Downloads
Last edited by Noah; 17 Sep, 2016 @ 12:28am
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Showing 1-15 of 23 comments
Eadward 9 Sep, 2016 @ 7:15am 
Hi, I am translating the file to Spanish. The mod is amazing and I would like to help in the translation.
One question: in the line "You can {^y}(optionally){^W} choose a second and final path at level 4.", the {^y}(optionally){^W} need translation?
Noah  [developer] 9 Sep, 2016 @ 10:57am 
Yup, all the bracket stuff just makes "(optionally)" yellow.
Eadward 9 Sep, 2016 @ 11:44am 
Originally posted by RinValak:
Yup, all the bracket stuff just makes "(optionally)" yellow.

Ok, thanks.
For now, I translate the Path os the Lich and some objects.
Can I open a new topic for reporting about the translation, and for recruit more translators?
Noah  [developer] 10 Sep, 2016 @ 12:34am 
Go for it :)
L!nnet 10 Sep, 2016 @ 10:13am 
Hey RinValak Great work on this amazing mod, just wanna come with some input if that's is okay :)
in my thought maybe you should tell me people example what max level is and how many skill points people get per level so they don't get confused and ask themself if its bugged or not :)
Can't wait to see if there come other paths or updates to this mod.
Best regards from me.
Noah  [developer] 10 Sep, 2016 @ 3:47pm 
Max character level? I'm not sure what you mean there (sorz)

Won't be any substantial new content, but I'll try to keep squashing bugs and polishing the mod.
Karina 11 Sep, 2016 @ 12:06am 
Quick question- does number of skeletons increase with spell level? It is sux to have only 1.
Noah  [developer] 11 Sep, 2016 @ 1:26am 
Yup, it increases
Last edited by Noah; 11 Sep, 2016 @ 1:27am
Vizarr 13 Sep, 2016 @ 1:55pm 
Hi, im playing a acher build at the moment and so far so good... i feel there isn't any skills for an acher. i feel like im left clicking to win with no real satifaction. is there any way that some extra skills could be added to the tree like a multi shot or a volly of some sort. maybe explosive shot?
just as a question because when it comes to mobs its a lot of kiting...
Noah  [developer] 13 Sep, 2016 @ 9:28pm 
Bows are intentionally weak vs. crowds, and have been buffed pretty significantly vs. single targets. No plans to add aoe skills for bow.
Lunar_Lucy 15 Sep, 2016 @ 12:08pm 
Hi i got a problem with loading the mod. If i choose the paths mod in the section on the right with my custom character it just puts me in game and not back into normal game. If i exit it and choose normal mode it still says paths mod. But when i am in game i have the normal masterie with your names and the items and monsters are normal too.
Vizarr 15 Sep, 2016 @ 12:14pm 
Thanks for the quick responds RinValk, and as for the game. you need to start a new character as far as i could tell and load the game in custom game, only way ive seen it work.
Noah  [developer] 15 Sep, 2016 @ 10:16pm 
"If I choose Paths mod ... with my custom character it just puts me in game" That's how it's supposed to work, yes.
"If I exit and choose normal mode it still says paths mod" Yup. To switch back to normal titan quest after running a mod you have to quit the game entirely and reopen it, otherwise it keeps the mod halfway loaded.
Yertle 18 Sep, 2016 @ 6:52am 
Are there any more changes other than changed masteries, bows, stats and exp? Any new items or new bosses?
M1ghtyM1ck 18 Sep, 2016 @ 10:30am 
Yes there are, I have seen different affixes on items, also most epic and legendary items are a bit reworked. also there are like 3 times more creeps.
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