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They are fully compatible, just one thing, for a "Graxus" weapon to be "Explossive" you need to use BOTH a "Graxus" stock and body.
- Side note: Thank you for using "Weapon Assembly", if you find any bug report it on "Weapon Assembly" and i will try to fix it
Okay c: I removed the two mods in question but I still seem to be unable to get weapons to spawn that have the manufacturer text and such as shown in the screenshots on the mod page itself. I've been troubleshooting this for a couple of days now and am very confused as to why it's not showing. I removed Weapon Stats the second I subscribed to this mod after reading that it wouldn't work properly with it on, but to no avail. Hopefully you might have some input on this matter?
Edit: I grabbed a screencap of the tooltip to see if you could maybe give a suggestion, here it is.[puu.sh]
Update 2: I've discovered that it must be some interaction between Weapon Assembly, your other mod, and this mod. When removing weapon assembly the scripts and such for the manufacturers work fine, but when weapon assembly is active they don't spawn with the specific names or manufacturer listings, as well as their bonuses.
If you only want the assembly, you can do two things:
- You can go to them forums and take the last 1.X.X version. of weapon assembly
- You can install weapon assembly, assemble you weapons, and unistall it.
Both options will solve the problem
I had mistakenly installed the latest version of Weapon Assembly, what with the painting station negating Manf. Touch, so I installed only the Assembler. I also mistakenly installed Tripod's Weapon Stats.
I installed the Options sub-mod for Manf. Touch, and fiddled with the values, but so far I couldn't get the weapon level to show through the name either.
Edit: Here are the pictures, if needed
Weapon 1[postimg.org]
Weapon 2[postimg.org]
Weapon 3[postimg.org]
Okay, so after doing some testing, it turns out that for some reason the developer version of this mod works fine with FrackinUniverse, but the stable release doesn't. I have no idea why, but since I've started trying to finish the update, that should fix the issues when it comes out.
If Weapon assembly isn't the problem, it might be Frackin' Universe.
Apart from that, I don't imagine that any of my other subscribed mods would conflict weapon generation.
Full list of subscribed mods:
Better Barren - Elysium Worlds
Ceiling Mounted Sprinkler
Efficient Watering
EverFrogg
Formidable Crewmembers
Frackin' Music
Frackin' Universe
Ground Seeders
I Want to Drive That Van
I Want to FLY That Van
Instant Crafting
Lunar Miner Civilian
Manufacturer's Touch
Outpost Nebula
Pay Up - Rent
Platform Hatches
Skippable Cinematics
Steambound reloaded - Automation, item transportation and much more!
The Tabula Rasa
Weapon Assembly
Thanks for the report. This mod isn't working well with FrackinUniverse, and does have that small issue with Weapon Assembly's coloring stuff. I am in the process of updating this mod, and both the FU and Weapon Assembly issues have been fixed.
I've gotten reports that there were UI issues between the two, and added a patch in the options zip to fix that, but since it sounds like there are more issues than just that, I'll have the check it out then. Thanks for the report.