XCOM 2
Richards Classes (LWPP) [Old, Unsupported]
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Richard  [developer] 30 Jan, 2017 @ 6:23am
Survivalist Perks
Description
Survivalists can wield a range of weapons but don’t have a dedicated role in combat.
They can be better trained as soldiers or rely on improvised tactics to take down enemies.

Loadout
Any Primary Weapon (except the SPARK Cannon)
Pistol or Sword

Starting Perks
SnapshotRS*
Charge!*
Fire Pistol
SlashRS*

Rank 2
Tactical Sense
Hard Target
Aggression

Rank 3
Quickdraw
Shadowstep
Close Encounters

Rank 4
Sidearm Specialist*
Fortitude*
Grazing Fire

Rank 5
Ever Vigilant
Will to Survive
Bring Em On

Rank 6
Deadshot
Lone Wolf
Untouchable

Rank 7
Zero In!*
Rush!*
Blitz!*

Rank 8
Flash Fire*
Low Profile
Serial

GTS Perk "Conceal & Carry" - Grants Phantom and a Lower Detection Radius when Concealed.

Custom Perks (as marked by *)
SnapshotRS - Take a shot after moving with sniper rifles but at an aim and crit penalty.
Charge! - Dash up to an enemy and attack them close range with your sidearm.
SlashRS - Attack an enemy 1 tile away with your sword.
Sidearm Specialist - Passive, +1 Damage with Sidearms.
Fortitude - Passive, +15 Willpower.
Zero In! - Grants +25 Aim on Charge Attacks.
Rush! - Makes the Charge Attack become a free action but at the price of having a cooldown.
Blitz! - Grants +25 Crit chance on Charge Attacks.
Flash Fire - Take 2 shots at an enemy witha -15 aim penalty. Shots are randomly taken from a combination of the primary weapon and secondary weapon if its a pistol.
Last edited by Richard; 9 Aug, 2017 @ 10:39am
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Richard  [developer] 9 Aug, 2017 @ 10:08am 
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