Arma 3
Operation TREBUCHET
Drandome 31 Mar, 2024 @ 10:29pm
Giving Spartan Powers to Regular Armor [A Guide]
I noticed that a lot of people wanted to have MJOLNIR armor that fits normal sized player characters. Something that you can equip within any pre-made mission via Virtual Arsenal. You can't normally do this because all of the currently MJOLNIR enabled suits use a 7ft tall custom skeleton, so equipping them results in animation bugs. Normally, people get told to use a 3rd party skeleton swapping mod to get around this, but that tends to soft lock missions because the game tries to give tasks to a player that no longer exists after you swap skeletons.

So, this is what you do if you want to play through the Arma 3 vanilla campaign as Spartan Kerry, or just play any scenario without the need to bother with skeleton swapping mods and broken mission tasks. This method doesn't break any missions at all. At least not single player ones.

There's a couple text boxes within the Addon Options (pause menu > options > the tab at the bottom) for MJOLNIR powered armor. These boxes dictate which vests can have MJOLNIR powers, which uniforms can jump, and which helmets can have the spartan HUD. All you have to do is add the relevant gear you want to spartify into these boxes. You can do this with any wearable equipment, but since we're here to be spartans, I'll explain how to do it with the human sized MJOLNIR Mk.V armor that's already present in this mod.

So, without further ado:

1. Go into Addon Options (it's in the options menu of the pause screen).

2. Select the "OPTRE Powered MJOLNIR" page.

3. Tick the "Show Deactivate Suit Option" box.

4. Scroll down a bit to the 3 text boxes that start with Vests, Uniforms and Helmets.

5. Copy/paste "OPTRE_MJOLNIR_MkVBArmor_Human," without quotes, into the beginning of the "Vests with Activate Option" box.

6. Copy/paste "OPTRE_UNSC_MJOLNIR_Undersuit_Human," without quotes, into the into the beginning of the "Uniforms That Allow Jumping" box.

7. Copy/paste "OPTRE_MJOLNIR_MkVBHelmet_Human," without quotes, into the into the beginning of the "Helmets With MarkIV Hud" box.

8. Click the OK button (at the bottom right) to save your changes.

9. Make and save a loadout in Virtual Arsenal that equips you with the uniform called, "MJOLNIR Undersuit [Human]", the vest called, "MJOLNIR Mark V Armor [Human]" and the helmet called "Mark V Helmet [Human]".

10. Start any mission you like and give yourself this load-out (I use Simple Single player Cheat Menu to access Virtual Arsenal).

11. Boot up your visor and have fun saving humanity.


That's it. That's all you have to do to get started. If you want to add any other vests/helmets/uniforms as spartan gear, you can find their technical names by mousing over them in the Virtual Arsenal menu.

By the way, sometimes the MJOLNIR helmet HUD bugs after reloading a save, or when you progress to from one mission to another in a campaign and the new mission retains your previously equipped gear. The way to fix that is to reboot the suit, which is why you should be ticking the option to enable suit deactivation as outlined in step 3.

Another tip I strongly recommend doing is to go into the in-game Video settings, switch to the AA & PP tab and and set RADIAL BLUR to 0. This will stop the game from blurring your screen every time you run forward while in MJOLNIR armor.
Last edited by Drandome; 31 Mar, 2024 @ 10:32pm