XCOM 2
[Vanilla] Genji's Blades (Overwatch)
∑3245  [開発者] 2016年9月30日 13時30分
What Weapon Should I Do Next? V24 Taste the Dragon's Blade!
Welcome to version 24 of WWSIDN (What weapon should I do next). Not much is going on right now. I'm really busy IRL, so I don't have much of a chance to port weapons and stuff. This one was done a while ago, and since Genji was released, I decided to finish this up.
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∑3245  [開発者] 2016年4月8日 11時53分 
What weapon should I do next?
The next release is the M14 rifle, but feel free to suggest the next weapon after the M14 that I should port from Black Ops.
M60 LMG, then you'll have a basically full Vietnam set
I agree with this M60 would be great or maybe an m79
∑3245  [開発者] 2016年4月8日 13時17分 
Top Cate の投稿を引用:
I agree with this M60 would be great or maybe an m79

I was thinking on porting the China Lake Grenade Launcher next after the M14. I have an idea that I want to try out. I'm gonna try to give it shotgun anims, then add it as a grenade launcher. I'm not sure if it will work if I do that though.

I'll have to take a look at the M60 and see if the first person model is intact, if not, then'll I'll have to use the world model, which is lower quality.
最近の変更は∑3245が行いました; 2016年4月8日 13時19分
CLASSIC AK-47 / since there was only ak-12 :)
E3245 の投稿を引用:
Top Cate の投稿を引用:
I agree with this M60 would be great or maybe an m79

I was thinking on porting the China Lake Grenade Launcher next after the M14. I have an idea that I want to try out. I'm gonna try to give it shotgun anims, then add it as a grenade launcher. I'm not sure if it will work if I do that though.
Great idea.

Anyway, I'd like to see the Dragunov get in, as well as the Stoner 63, but it would be cool if the Stoner could either be used by Grenadiers and rifle using classes, or was a rifle with a mix of AR and cannon stats that confered Suppression.
would love to see a bullpup weapon AUG,FAMAS etc
MP5 would be nice as an SMG variant. Perhaps a Skorpion as a machinepistol sidearm.

With the Skorpion + the M14 you're planning on doing it'd be nice to have the right kind of firing animation. Nigel Thornberry's Reach DMR has a 3x single shot pattern that would fit the M14 well, and the Skorpion would be good with an automatic firing burst.

The LAW/RPG-7 would be cool Grenade Launcher cosmetic replacements, too.
∑3245  [開発者] 2016年4月8日 19時38分 
Beagle の投稿を引用:
MP5 would be nice as an SMG variant. Perhaps a Skorpion as a machinepistol sidearm.

With the Skorpion + the M14 you're planning on doing it'd be nice to have the right kind of firing animation. Nigel Thornberry's Reach DMR has a 3x single shot pattern that would fit the M14 well, and the Skorpion would be good with an automatic firing burst.

The LAW/RPG-7 would be cool Grenade Launcher cosmetic replacements, too.

I'm sure that I can do the MP5 and the Skorpion, since the first person models are intact (in BLOPS, both sides are rendered since you can dual wield it). The RPG / LAW might have some issues, since the first person model has a lot of holes in it (optimization, of course).

I'm not sure if I'm gonna make the M14 a three-burst weapon, since it is designed as a semi-automatic weapon. I've heard that it can do automatic, but the recoil was really unbearable.

The AUG and the FAMAS are mostly intact, so I'll do those. I haven't checked the AK-47, but it is on the list.
Not three-burst, as you're right it's a semi-auto. The way the DMR works is it fires 3 single shots like bang, bang, bang, in succession. It suits semi-automatic fire much better than the single shot a sniper rifle takes in my opinion.

AUG and FAMAS are great rifles so I'm looking forward to them. and I'm glad you're looking into making custom sounds - not enough XCOM 2 weapons have new sounds and these rifles all have their own iconic noises that would go great.
Beagle の投稿を引用:
AUG and FAMAS are great rifles so I'm looking forward to them. and I'm glad you're looking into making custom sounds - not enough XCOM 2 weapons have new sounds and these rifles all have their own iconic noises that would go great.
I suspect that the reason a lot of guns don't have custom sounds is that ripping them from the game is super difficult. I wanted to do a Valkyria Chronicles 1 voice pack, but since the audio is stuck in a proprietary file format, I can't get the audio unless I play the game over and over with different characters just to get their lines. I imagine there might be similar problems with guns ported over from other games.
I second AK-47. I mean, there's so many of those things around that I'd fully expect the resistance to be using them even 20 years after the invasion purely out of practicality.
∑3245  [開発者] 2016年4月9日 11時13分 
kregano の投稿を引用:
Beagle の投稿を引用:
AUG and FAMAS are great rifles so I'm looking forward to them. and I'm glad you're looking into making custom sounds - not enough XCOM 2 weapons have new sounds and these rifles all have their own iconic noises that would go great.
I suspect that the reason a lot of guns don't have custom sounds is that ripping them from the game is super difficult. I wanted to do a Valkyria Chronicles 1 voice pack, but since the audio is stuck in a proprietary file format, I can't get the audio unless I play the game over and over with different characters just to get their lines. I imagine there might be similar problems with guns ported over from other games.

Ripping sounds from BLOPS is not a problem. I have several extractors that lets me get the sounds for each weapon.

Another note, I'll ask Nigel how he did the DMR.
最近の変更は∑3245が行いました; 2016年4月9日 11時13分
Hmmmm, I'd love the g11 or FAL , it's a real pity the G3 nor the Galil made it into black ops
∑3245  [開発者] 2016年4月9日 22時28分 
arik_saito の投稿を引用:
Hmmmm, I'd love the g11 or FAL , it's a real pity the G3 nor the Galil made it into black ops

The Galil is in Blops, actually. I would love to do the FAL, but the First person model is missing a lot of faces (most of the weapon isn't visible in first person, that's why). The G11 is on my todo list.

The G3 isn't in blops, sadly.
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