Space Engineers

Space Engineers

Tiered Ship Tools
nukeguard  [developer] 7 Oct, 2016 @ 4:43pm
Bug Reports Go Here
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Showing 1-15 of 93 comments
BC-BlindPANIC 8 Oct, 2016 @ 9:01am 
tthe Tiered Drills are mining last stage off construction
only geting a small black box
can drill with them but conveyor not pulling ore out off them
playing in stable
Last edited by BC-BlindPANIC; 8 Oct, 2016 @ 9:05am
Cherono Lord 8 Oct, 2016 @ 9:09am 
playing DEV, also getting black box for drills and not pulling ore/stone
Also the ore detector killed my PC when tried to use it on planet.. I guess its better for space only..
BC-BlindPANIC 8 Oct, 2016 @ 9:16am 
all mod ore ore detector do that if not using the Vanilla one
us up a lot memory can run out fast and dc you as well
nukeguard  [developer] 8 Oct, 2016 @ 9:28am 
thx, will look at the missing model.
(R&D)-Frosty 8 Oct, 2016 @ 10:48am 
WOW, the tier 4 Ore detector causes a ♥♥♥♥♥♥♥♥ of lag, freezes and totally ♥♥♥♥♥ up the game. Still haven't recovered.
BC-BlindPANIC 8 Oct, 2016 @ 10:57am 
reload with out this mod then put it back in to fix it if in sp
nukeguard  [developer] 8 Oct, 2016 @ 11:58am 
fixed the missing drills, ore detectors need some attention

lyzer 11 Oct, 2016 @ 5:28am 
Ores dont get pulled to cargo containers. Anyone knows how to fix this?
diego-fm 30 Oct, 2016 @ 10:34am 
The welders seem to weld things without using the materials needed (at least not all of them) in survival stable. I was suspecting ti, but today i kinda confirmed it:

Made a blueprint with two tier 2 drills, wich need 4 octocores each. Back in survival, i made the 8 octocores, and welded the mining ship. After it finisehd, i still had the 8 octocores in the cargo of the welding ship.

The welder had a tier 3 chip on it.
nukeguard  [developer] 30 Oct, 2016 @ 12:56pm 
very strange, will look into this
stich83guy 31 Oct, 2016 @ 2:49am 
@K4tniss let u know ur new moddles r messed up on the drills i found out the back ports dont work at all i though they did and i ended up using them and it wont i used tubes to connect and they dont turn green at all but the ports on the side work so i think something needs to be done about it i like the mod for sure
stich83guy 31 Oct, 2016 @ 2:51am 
what the hell happen to the drills they used to be a 1x1x3 or 4 and now there big as hell they ♥♥♥♥♥♥ up some of the blocks and all there should of been some warning and all man like this is messed up man now there huge man looking like the graphine drills should look like HEY @K4tniss i loved the tiered 4 drills man but it would of been nice if u made a tiered 5 with those skins this way the ppl that have there ships made with them already didnt have to redo them again

and sorry for the back post and all and the drills r not using the converys right now too
Last edited by stich83guy; 31 Oct, 2016 @ 2:52am
nukeguard  [developer] 31 Oct, 2016 @ 3:21am 
drills have been fixed, and new code added to them from the ninja add from keen that I just noticed yesterday
stich83guy 31 Oct, 2016 @ 3:25am 
ok i know i just posted but the dis on it too isnt 19m its more like 7m for some reason and thats tier 4 drills im using... i think the drills got put back to default
Last edited by stich83guy; 31 Oct, 2016 @ 3:26am
LK 10 Nov, 2016 @ 12:04pm 
Another thing about the drills:
Am I´m doing something wrong or aren´t the drills giving any output most the time? After restarting the game they do have output but only for a short period of time. After this they just leaving holes and the materials are gone.
I only tested the small ship drill t3 and t4 on a planet yet.
Last edited by LK; 10 Nov, 2016 @ 12:30pm
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