Duke Nukem 3D: 20th Anniversary World Tour

Duke Nukem 3D: 20th Anniversary World Tour

Buenos Aires Explosive Remake
My review of the map.
This is a very good and quite a large map which took me just over 30 minuites to complete but I loved every minuite of it, you really captured in my mind the way a Duke map should feel and I haven't seen a map quite like this since 98 really.

Some of the voice lines did keep repeating for some reason at certain points do you have more than one trigger for "I ain't afriad of no quake" active in more than one area? I have a feeling that every time I entered a portion of the map that has that trigger it would trigger it again.

The little sewer section made me think of the orginal Silent Hill, for some reason and the ending like others have mentioned seems to have a major lag.

So three things that I noticed seem to need fixing are

I played this in with the classic render mode because the mirror at the beginning was freaking out and the backdrop of your map couldn't be seen.

>Voice triggers "I ain't afriad of no quake"

>Drain in the location of your first screenshot when you fall down from the vent/airduct it is possible to become trapped in the drain

>Ending with the huge lag which I think maybe caused by all the triggers for the explosives, not sure

Overall it was a great experiance, thank you!
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Showing 1-2 of 2 comments
DavoX  [developer] 24 Nov, 2016 @ 8:39pm 
Thank you for your review! I'm a bit busy these days (Working on Bombshell prequel) but I promise to set some time aside to fix these problems you mentioned. Thanks!
No problem, good luck with your projects
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Showing 1-2 of 2 comments
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