Starbound

Starbound

Old War Armory (Firearms, Cosmetics, Gear) v1.746
Magic Shmagic  [developer] 6 Nov, 2016 @ 7:06am
Bug Reports
Glitches and bugs are bound to pop up as I'm working, so posting any you find is a massive help!
Last edited by Magic Shmagic; 6 Nov, 2016 @ 7:07am
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Showing 1-15 of 84 comments
Aessar 11 Nov, 2016 @ 7:01am 
Got a bug withe the prototype tank. I cant pick it back up and it keeps driving forward, but only really slowly.
Add: this bug appears when the tank hits barbed wire
- if you reset the planet by leaving it the tank is "fixed"
Last edited by Aessar; 11 Nov, 2016 @ 7:14am
[Spitfyre] kjs 11 Nov, 2016 @ 7:35am 
Not sure if this is too bad but the tank can shoot backwards and the turret is pointing forwards
I found a bug I'd just like to report about the tank: If your playing with freinds or are doing a mission where characters warp from the sky (Glitch mission), DO NOT USE THE TANK! If anything or anyone teleports to you, the tank becomes broken, or at least, in a way. How? If someone or something teleports to you in the tank, the tank suddenly stops, will NOT move, and will basically be stuck there for all eternity. It can't fire, it can't move, it can't even have the grace to die. Pls fix I hope?
Magic Shmagic  [developer] 13 Nov, 2016 @ 7:53am 
For whatever reason if a player even /breathes/ on the tank wrong, it shuts down and refuses to work. We're trying to fix it right now, but it may take just a little bit.
Plot twist: It's actually a Mark I in disguise... I mean, if you say it's like that, then yeah it might as well be a Mark I, seeing as how much those things broke down from such menial things.
Hey i found a bug in your mod pack, its when you try to start up a modded server with this mod in it, it crashes the server. it has somthing to do with the protoype tank. it says "Could not instantiate item" [tankprototypecontroller ... etcetera.

I hope you can fix this issue :)
Last edited by SleepyArcticKitsune; 15 Nov, 2016 @ 4:12am
Magic Shmagic  [developer] 15 Nov, 2016 @ 7:44am 
@The Midnight Fox
The tank is a source of all kinds of bugs, we'll keep working to try and fix it!

If possible could you post the entire Error it gives?
Last edited by Magic Shmagic; 15 Nov, 2016 @ 7:45am
Monke 6 Dec, 2016 @ 11:35am 
Im trying to play on my own sever and use the mod but every time i place down one of the workbenches i get "incoming client packet has caused an exception" any idea how to fix this?
Magic Shmagic  [developer] 6 Dec, 2016 @ 11:39am 
@Zanyirtta

Sounds like Starbound is unhappy because a user's files don't match up with the servers. What mods are you hosting? Also, could you specify which workbench?
Last edited by Magic Shmagic; 6 Dec, 2016 @ 11:39am
Monke 6 Dec, 2016 @ 11:48am 
just yours and the SS13 mod, i tried to place down the german workbench and got that error. i then tried to do it in single player, it worked and i got a MG42 and tried to go back to multiplayer but got the same error when i loaded in
Magic Shmagic  [developer] 6 Dec, 2016 @ 11:50am 
@Zanyirtta

I'll get it figured out! Most likely it's something simple I botched up in the last patch.
M4A1 MOD3 16 Dec, 2016 @ 7:41am 
Crushing then i lauched the game
Magic Shmagic  [developer] 16 Dec, 2016 @ 8:00am 
@Soviet Union

Do you have an error log I could poke at by chance? Things seem fine on my end.
M4A1 MOD3 16 Dec, 2016 @ 8:38am 
No, because the just start and closed. No log or code error
Magic Shmagic  [developer] 16 Dec, 2016 @ 8:49am 
@Soviet Union

Starbound builds logs every time you start the game, try giving:
"/common/starbound/storage" a look, a file listed under "starbound.log.x" will be what you're looking for.
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