安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Next: can you please make A Bulk Import list for ACM ?
oh! I didn't even know I could make those. I know Utility saddles was in it, I thought the developer hard coded them in xD
Sure I'll work on getting one set up
It is done. Added a thread with the link.
Side note: I had confused ACM with Ark Commander (Utility saddles was included in Ark Commander not ACM) I was a bit confused at first when I was trying to make some kind of bulk import for Ark Commander xD
I thought of an idea that could be really fun, do you believe that it would be possible to add elementary roles with elementary auras to your mod?
example:
-role dps: fire and lightning with an aura of lightning or fire that grows when you tap and touches in aoe the targets around
-role support / care: water with the possibility of launching a jet of water on an allied dino to treat him or to make benefit an allied dino near a amount of care by blows
-role tanking: rock, an aura of small stones that buff the dino and his allies in resistance and which returns part of the damage suffered to the enemy
It is just an idea like that but it could be fun I immediately :)
These are great suggestions; however, there are already 'elemental' mods out there and the role modules already have a skill system planned for them.