XCOM 2
[RWBY] - Ruby Rose Voicepack
($S360)Aeronautic ver.2.50668...  [developer] 14 Nov, 2016 @ 5:11pm
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Showing 1-7 of 7 comments
HeavyFermion 14 Nov, 2016 @ 5:20pm 
Could you consider decrease the volume of the voice by ~20%? It seems way too loud compared to other voice packs, even compared to the Lewis Black voice pack which is pretty loud.
($S360)Aeronautic ver.2.50668...  [developer] 14 Nov, 2016 @ 5:27pm 
Originally posted by HeavyFermion:
Could you consider decrease the volume of the voice by ~20%? It seems way too loud compared to other voice packs, even compared to the Lewis Black voice pack which is pretty loud.

On which parts were the loudest? Or the whole mod?
HeavyFermion 14 Nov, 2016 @ 6:53pm 
I think it was the whole mod, but I only tested the ones that trigger when you are customizing a soldier in base. Now that you brought it up I will bite the bullet and test it out on a mission just in case it is limited to those line.
($S360)Aeronautic ver.2.50668...  [developer] 14 Nov, 2016 @ 7:06pm 
Originally posted by HeavyFermion:
I think it was the whole mod, but I only tested the ones that trigger when you are customizing a soldier in base. Now that you brought it up I will bite the bullet and test it out on a mission just in case it is limited to those line.

Keep me posted! Thanks again. I get the feeling it may be the whole mod but let me know.
HeavyFermion 14 Nov, 2016 @ 8:05pm 
I'm glad you were smart enough to ask a random troll on the internet to double check if he was sure.

the lines "sure!", "I'm not slow see?",and "Come on, come on, come on!" probably need -10% and were the worse offenders that stood out.

I also found a reload line "That was awsume!" that might actualy need an small increase in volume.

"Ugh we kind of heard you... let's get moving team", and "ugh you sound like dad" treat it half as bad as the worst offendeds, maybe a 5% reduction.

I think the line "aw so that was cool" sounds just about right.

Granted I am baseing this off of one mission on scribled notes on the back of an evelope, but it feels like most of them were slightly loud, a few realy bad offenders, and the occasional one that was too faint. Perhaps a small reduction accross the board, and increase the lines that are too faint?

I also can't help but wonder if there could be some frequency dependence to the volume with higher frequencies having a greater kick, but that could just be trauma from an signals processing class I took as an undergraduate.

I can't wait to add Weiss to my line up. Nice work
($S360)Aeronautic ver.2.50668...  [developer] 14 Nov, 2016 @ 11:17pm 
Originally posted by HeavyFermion:
I'm glad you were smart enough to ask a random troll on the internet to double check if he was sure.

the lines "sure!", "I'm not slow see?",and "Come on, come on, come on!" probably need -10% and were the worse offenders that stood out.

I also found a reload line "That was awsume!" that might actualy need an small increase in volume.

"Ugh we kind of heard you... let's get moving team", and "ugh you sound like dad" treat it half as bad as the worst offendeds, maybe a 5% reduction.

I think the line "aw so that was cool" sounds just about right.

Granted I am baseing this off of one mission on scribled notes on the back of an evelope, but it feels like most of them were slightly loud, a few realy bad offenders, and the occasional one that was too faint. Perhaps a small reduction accross the board, and increase the lines that are too faint?

I also can't help but wonder if there could be some frequency dependence to the volume with higher frequencies having a greater kick, but that could just be trauma from an signals processing class I took as an undergraduate.

I can't wait to add Weiss to my line up. Nice work


Thanks for the post. I'll do my best to update this when I get the chance.
I Second all of HeavyFermion's comments. Ran into the same lines peaking at ear-rape levels. Other than that, Great job! Can't wait to get Yang for LW2 and give her the double barrel shotgun.
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