Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Tbh eventually I just converted to AA 3 cause of too many hassles I had to deal with, but even AA 3 has its own downsides. I made a post about some structures in AA3 not having functional OCD pulling system. Like freezers, where I wanted to list perishable things like Meat n Berries but they're not being pulled so I have to use a Vault or sort manually, which defeats the purpose of this mod anyways. I wish we'd get some updates.
If you're using a host like Nitrado there's a section where you add mods but they don't automatically get added to "ActiveMods=" so you have to do it manually.
I also had issues with AA3 Kitchen Addon not picking up OCD registered items cause the addon wasn't in "ActiveMods="