Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

Epic Encounters
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Ameranth  [开发者] 2019 年 8 月 8 日 下午 2:42
Epic Encounters: Origins (EE2) Beta is live!
This is not currently on the workshop because it is intended to be a somewhat-sort-of on the DL beta. Share it with your friends/family, leave us your feedback and in a couple weeks(months)-or-so we will be on the workshop.


Epic Encounters Beta[drive.google.com]
- Place the two .pak files into your Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods directory. BOTH must be enabled in your mods menu.

Feature/Change Log[docs.google.com]



Alright everyone, here is a link to the first beta version. Also, join this Discord server I made if you want, because why not?
I hope you guys have fun with the project, and please leave us as much feedback as you like--good or bad--we expect to tweak quite a bit as a result of this beta.
最后由 Ameranth 编辑于; 2019 年 9 月 29 日 下午 11:06
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Ameranth  [开发者] 2019 年 8 月 8 日 下午 3:28 
The standalone project is much larger, this is pretty much all code and stats, so not a huge DL.
Ameranth  [开发者] 2019 年 8 月 8 日 下午 6:15 
Play on whatever difficulty you like; the game will be harder than the unmodded game, but the intent is not to make it quite as impossible as EE1 was--optional mod patches can do that for us in the future :)
最后由 Ameranth 编辑于; 2019 年 8 月 8 日 下午 6:16
Ogirok 2019 年 8 月 9 日 上午 9:25 
Standalone project its with new bosses and areas? He coming when Larian will give the go-ahead?
Ameranth  [开发者] 2019 年 8 月 9 日 下午 1:29 
Standalone project is something else entirely, It's not going to be ready for a while; we aren't working with Larian on this.
HSO3F 2019 年 8 月 9 日 下午 2:26 
Morning person seems to not work in that it does not give prepared when going first on round 1. It also gives some random wierd string popup. Something like 'amer_initiative_prepared_0'.
最后由 HSO3F 编辑于; 2019 年 8 月 9 日 下午 2:48
Ameranth  [开发者] 2019 年 8 月 9 日 下午 2:44 
Thanks! I'll look into it
HSO3F 2019 年 8 月 9 日 下午 8:19 
This is more design then bug so I'm not sure if belongs here or in other thread. Is there a way to make skill books and only skill books less expensive? I noticed in the readme gold would be overall harder to come by which is fine normally, but having a hard time just getting all of your skills seems more frustrating then anything. Maybe thieving was nerfed? Not sure if EE did that or base game did it. I only ever played through once right when vanilla came out.
最后由 HSO3F 编辑于; 2019 年 8 月 9 日 下午 8:21
Ameranth  [开发者] 2019 年 8 月 9 日 下午 8:28 
Thieving is probably a little nerfed to due gold costs going up. I was skeptical of early book costs too, you think they may need to be taken down further?
HSO3F 2019 年 8 月 9 日 下午 8:56 
It might be fine for the second and third tier where I suspect players can fairly quickly get a full kit of skills by foregoing items but it hurts in fort joy where hybrid builds have a hard time getting going. Especially when the player lacks full control over what skills the 3 other party members start with.
Ameranth  [开发者] 2019 年 8 月 9 日 下午 9:33 
Fair enough, I can agree with reducing the cost of the starter-tier.
Ogirok 2019 年 8 月 10 日 上午 5:49 
引用自 Ameranth
Standalone project is something else entirely, It's not going to be ready for a while; we aren't working with Larian on this.
Somthing else? Else game or part of mod Epic Encounrers?
Ogirok 2019 年 8 月 10 日 上午 7:02 
引用自 HSO3F
This is more design then bug so I'm not sure if belongs here or in other thread. Is there a way to make skill books and only skill books less expensive? I noticed in the readme gold would be overall harder to come by which is fine normally, but having a hard time just getting all of your skills seems more frustrating then anything. Maybe thieving was nerfed? Not sure if EE did that or base game did it. I only ever played through once right when vanilla came out.
Use Cheat Engine and doing gold, on first play for test skills on next play u can know what buy and what you want play and buy it)
最后由 Ogirok 编辑于; 2019 年 8 月 10 日 上午 7:02
Ameranth  [开发者] 2019 年 8 月 10 日 下午 12:40 
@Orirok: Something else as in another mod for DOS2 using this mod.
Widar 2019 年 8 月 11 日 上午 11:12 
Any info on what changed?
Ameranth  [开发者] 2019 年 8 月 11 日 下午 12:41 
Yep, sorry, I edited the post to include a link to the log.
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