RimWorld

RimWorld

Dubs Bad Hygiene
 This topic has been pinned, so it's probably important
Dubwise  [developer] 5 Oct, 2017 @ 9:55am
2
BUG REPORTS
post bug reports here please thank you
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Showing 391-405 of 1,593 comments
Dubwise  [developer] 7 Nov, 2018 @ 2:51pm 
you need a pump, either wind or electric
martin-g 7 Nov, 2018 @ 3:21pm 
Yes, i know did i have to place the pump over the well???

What is that?

System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
at DubsBadHygiene.CompWaterInlet.<PostSpawnSetup>b__12_0 (Verse.IntVec3) <0x00055>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.IntVec3>.MoveNext () <0x00139>
at DubsBadHygiene.MapComponent_Hygiene.DeregisterDeepUser (System.Collections.Generic.IEnumerable`1<Verse.IntVec3>) <0x000ce>
at DubsBadHygiene.CompWaterInlet.PostDeSpawn (Verse.Map) <0x0005d>
at Verse.ThingWithComps.DeSpawn (Verse.DestroyMode) <0x00097>
at Verse.Building.DeSpawn (Verse.DestroyMode) <0x00099>
at Verse.Thing.Destroy (Verse.DestroyMode) <0x00138>
at Verse.ThingWithComps.Destroy (Verse.DestroyMode) <0x0003e>
at (wrapper dynamic-method) Verse.Building.Destroy_Patch1 (object,Verse.DestroyMode) <0x0009b>
at RimWorld.Designator_Deconstruct.DesignateThing (Verse.Thing) <0x000a4>
at RimWorld.InspectGizmoGrid/<DrawInspectGizmoGridFor>c__AnonStorey0.<>m__0 () <0x000ac>
at Verse.Command_Action.ProcessInput (UnityEngine.Event) <0x00038>
at Verse.GizmoGridDrawer.DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&) <0x00c75>
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) <0x007aa>

Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI_Patch1(Object)
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()
martin-g 7 Nov, 2018 @ 3:23pm 
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.Standable (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_WanderColony.GetWanderRoot (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
martin-g 7 Nov, 2018 @ 3:24pm 
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.InBounds (Verse.IntVec3,Verse.Map) <0x00015>
at DubsBadHygiene.CompWaterInlet.<PostSpawnSetup>b__12_0 (Verse.IntVec3) <0x00055>
at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.IntVec3>.MoveNext () <0x00139>
at DubsBadHygiene.MapComponent_Hygiene.DeregisterDeepUser (System.Collections.Generic.IEnumerable`1<Verse.IntVec3>) <0x000ce>
at DubsBadHygiene.CompWaterInlet.PostDeSpawn (Verse.Map) <0x0005d>
at Verse.ThingWithComps.DeSpawn (Verse.DestroyMode) <0x00097>
at Verse.Building.DeSpawn (Verse.DestroyMode) <0x00099>
at Verse.Thing.Destroy (Verse.DestroyMode) <0x00138>
at Verse.ThingWithComps.Destroy (Verse.DestroyMode) <0x0003e>
at (wrapper dynamic-method) Verse.Building.Destroy_Patch1 (object,Verse.DestroyMode) <0x0009b>
at Verse.GenSpawn.WipeExistingThings (Verse.IntVec3,Verse.Rot4,Verse.BuildableDef,Verse.Map,Verse.DestroyMode) <0x001a9>
at Verse.GenSpawn.Spawn (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool) <0x006d2>
at RimWorld.Designator_Build.DesignateSingleCell (Verse.IntVec3) <0x0034b>
at Verse.DesignatorManager.ProcessInputEvents () <0x00180>
at RimWorld.MapInterface.HandleMapClicks () <0x00069>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x001f4>
at Verse.Root.OnGUI () <0x00112>

Verse.Log:Error(String, Boolean)
Verse.Root:OnGUI()
martin-g 7 Nov, 2018 @ 3:57pm 
Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GenGrid.Standable (IntVec3 c, Verse.Map map) [0x00000] in <filename unknown>:0
at RimWorld.JobGiver_WanderColony.GetWanderRoot (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob(ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Dubwise  [developer] 7 Nov, 2018 @ 4:42pm 
you have some mod conflicts, or broken mods
Mr. Mauer (Mollari) 16 Nov, 2018 @ 10:38am 
Maybe this has been mentioned, the orientation of the bathing pawn is static no matter in what orientation you place the bath tube. maybe this is a collision with facial stuff
Dubwise  [developer] 17 Nov, 2018 @ 8:31am 
probably, because it works fine on its own
Last edited by Dubwise; 17 Nov, 2018 @ 8:33am
Amigurumi 27 Nov, 2018 @ 1:52pm 
Something is wrong with the sounds and such for your mod. I did unsubscribe, restart, and re-subscribe to the mod, but have the same errors. {LINK REMOVED} It starts at 843 in the list, near the very bottom btw
Last edited by Amigurumi; 27 Nov, 2018 @ 1:53pm
Dubwise  [developer] 27 Nov, 2018 @ 1:57pm 
can you go to your workshop folder and look for the folder 836308268 which is hygiene and then have a look in the sounds directory to see if those files exist
Amigurumi 27 Nov, 2018 @ 2:06pm 
Originally posted by Dubwise:
can you go to your workshop folder and look for the folder 836308268 which is hygiene and then have a look in the sounds directory to see if those files exist
the sounds are there
Last edited by Amigurumi; 27 Nov, 2018 @ 2:06pm
Dubwise  [developer] 27 Nov, 2018 @ 2:21pm 
are you using linux or osx?
Amigurumi 27 Nov, 2018 @ 2:22pm 
Originally posted by Dubwise:
are you using linux or osx?
windows 10
Dubwise  [developer] 27 Nov, 2018 @ 2:25pm 
yup i have no idea then, if the files are there then they are there and should load, its working for me, working for other people so far as i know, maybe when i update the zipped version on the forum you could try that instead to see if its a problem with steam files or a problem with the game
Dubwise  [developer] 27 Nov, 2018 @ 3:30pm 
it turns out that steam doesn't correct the case on folder names and thats what caused the problem, i just renamed the folder and uploaded so it should be fixed now
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