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Sidenote: I am playing with some mods, I believe you can look at my mods list if you're that interested.
So perhaps in the next version it will work, but it probably won't right now.
@Steven Music mods are a-okay ;)
@The Rioter Pretty much, yeah
Place this inside your mod's description page just so people know and can get a better idea if mods they are using might or might not function with your mod
thanks
Ffor example, anything referencing the vanilla governments wouldn't work, even if it didn't have any file conflicts.
2) Are mods for new planetary starting locations incompatible?
3) Is the Fallen Empires Expanded mod incompatible? Have Fallen Empires been edited in any way by this mod?
4) Would a mod replacing fighter & bomber values (such as damage and speed), and includes new hanger sections for ship builds be incompatible?
I will probably test run this mod even without any of the others, but I admit I don’t like playing with only bland vanilla traits, and I am particularly keen on playing this with Fallen Empires expanded.
I'm wondering if there is a way to build what you have as a sub level to the vanilla game's governments.
im guess right now,..till i get to play it =)